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Lines Matching refs:numSamplesPerFragment

78 void FragmentProcessor::executeScissorTest (int fragNdxOffset, int numSamplesPerFragment, const Fra…  in executeScissorTest()  argument
84 int fragNdx = fragNdxOffset + regSampleNdx/numSamplesPerFragment; in executeScissorTest()
92 void FragmentProcessor::executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const … in executeStencilCompare() argument
99 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeStencilCompare()
100 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilCompare()
130 void FragmentProcessor::executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fr… in executeStencilSFail() argument
137 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeStencilSFail()
138 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilSFail()
166 void FragmentProcessor::executeDepthBoundsTest (int fragNdxOffset, int numSamplesPerFragment, const… in executeDepthBoundsTest() argument
174 const int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeDepthBoundsTest()
175 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeDepthBoundsTest()
208 const int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeDepthBoundsTest()
209 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx / numSamplesPerFragment]; in executeDepthBoundsTest()
219 void FragmentProcessor::executeDepthCompare (int fragNdxOffset, int numSamplesPerFragment, const Fr… in executeDepthCompare() argument
226 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeDepthCompare()
227 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare()
244 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeDepthCompare()
245 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare()
305 void FragmentProcessor::executeDepthWrite (int fragNdxOffset, int numSamplesPerFragment, const Frag… in executeDepthWrite() argument
311 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeDepthWrite()
312 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeDepthWrite()
320 void FragmentProcessor::executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, … in executeStencilDpFailAndPass() argument
327 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; \ in executeStencilDpFailAndPass()
328 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilDpFailAndPass()
694 void FragmentProcessor::executeColorWrite (int fragNdxOffset, int numSamplesPerFragment, const Frag… in executeColorWrite() argument
700 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeColorWrite()
701 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeColorWrite()
715 void FragmentProcessor::executeRGBA8ColorWrite (int fragNdxOffset, int numSamplesPerFragment, const… in executeRGBA8ColorWrite() argument
726 const int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeRGBA8ColorWrite()
727 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeRGBA8ColorWrite()
738 void FragmentProcessor::executeMaskedColorWrite (int fragNdxOffset, int numSamplesPerFragment, cons… in executeMaskedColorWrite() argument
744 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeMaskedColorWrite()
745 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeMaskedColorWrite()
762 void FragmentProcessor::executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, cons… in executeSignedValueWrite() argument
768 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeSignedValueWrite()
769 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeSignedValueWrite()
777 void FragmentProcessor::executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, co… in executeUnsignedValueWrite() argument
783 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in executeUnsignedValueWrite()
784 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeUnsignedValueWrite()
824 int numSamplesPerFragment = colorBuffer.getWidth(); in render() local
825 int totalNumSamples = numFragments*numSamplesPerFragment; in render()
832 DE_ASSERT(SAMPLE_REGISTER_SIZE % numSamplesPerFragment == 0); in render()
840 int groupFirstFragNdx = (sampleGroupNdx*SAMPLE_REGISTER_SIZE) / numSamplesPerFragment; in render()
846 int fragNdx = groupFirstFragNdx + regSampleNdx/numSamplesPerFragment; in render()
847 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in render()
861 …executeScissorTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.scissorRectangl… in render()
866 …executeDepthBoundsTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.minDepthBou… in render()
872 …executeStencilCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, stat… in render()
873 …executeStencilSFail(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, state.… in render()
881 …executeDepthCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.depthFunc, dep… in render()
884 executeDepthWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, depthBuffer); in render()
890 …executeStencilDpFailAndPass(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState… in render()
935 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in render()
936 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
960 int fragSampleNdx = regSampleNdx % numSamplesPerFragment; in render()
961 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
981 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
1007 executeRGBA8ColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, colorBuffer); in render()
1009 …executeColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, sRGBTarget, colorBuffe… in render()
1012 …executeMaskedColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, colorMaskFactor,… in render()
1021 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
1028 …executeSignedValueWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.colorMask,… in render()
1037 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
1044 …executeUnsignedValueWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.colorMas… in render()