Lines Matching refs:hitDist
288 const ClipFloat hitDist = plane.clipLineSegmentEnd(inside.position, outside.position); in clipTriangleOneVertex() local
290 if (hitDist >= degenerateLimit) in clipTriangleOneVertex()
297 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleOneVertex()
298 …const ClipVec4 anotherPointOnLine = (hitDist > (ClipFloat)0.5) ? (inside.position) : (outside.pos… in clipTriangleOneVertex()
301 middle.weight[0] = tcu::mix(inside.weight[0], outside.weight[0], hitDist); in clipTriangleOneVertex()
302 middle.weight[1] = tcu::mix(inside.weight[1], outside.weight[1], hitDist); in clipTriangleOneVertex()
303 middle.weight[2] = tcu::mix(inside.weight[2], outside.weight[2], hitDist); in clipTriangleOneVertex()
312 const ClipFloat hitDist = plane.clipLineSegmentEnd(inside.position, outside.position); in clipTriangleOneVertex() local
314 if (hitDist >= degenerateLimit) in clipTriangleOneVertex()
321 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleOneVertex()
322 …const ClipVec4 anotherPointOnLine = (hitDist > (ClipFloat)0.5) ? (inside.position) : (outside.pos… in clipTriangleOneVertex()
325 middle.weight[0] = tcu::mix(inside.weight[0], outside.weight[0], hitDist); in clipTriangleOneVertex()
326 middle.weight[1] = tcu::mix(inside.weight[1], outside.weight[1], hitDist); in clipTriangleOneVertex()
327 middle.weight[2] = tcu::mix(inside.weight[2], outside.weight[2], hitDist); in clipTriangleOneVertex()
363 const ClipFloat hitDist = plane.clipLineSegmentEnd(inside.position, outside.position); in clipTriangleTwoVertices() local
365 if (hitDist >= unclippableLimit) in clipTriangleTwoVertices()
372 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleTwoVertices()
373 …const ClipVec4 anotherPointOnLine = (hitDist > (ClipFloat)0.5) ? (inside.position) : (outside.pos… in clipTriangleTwoVertices()
376 middle.weight[0] = tcu::mix(inside.weight[0], outside.weight[0], hitDist); in clipTriangleTwoVertices()
377 middle.weight[1] = tcu::mix(inside.weight[1], outside.weight[1], hitDist); in clipTriangleTwoVertices()
378 middle.weight[2] = tcu::mix(inside.weight[2], outside.weight[2], hitDist); in clipTriangleTwoVertices()
387 const ClipFloat hitDist = plane.clipLineSegmentEnd(inside.position, outside.position); in clipTriangleTwoVertices() local
389 if (hitDist >= unclippableLimit) in clipTriangleTwoVertices()
396 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist); in clipTriangleTwoVertices()
397 …const ClipVec4 anotherPointOnLine = (hitDist > (ClipFloat)0.5) ? (inside.position) : (outside.pos… in clipTriangleTwoVertices()
400 middle.weight[0] = tcu::mix(inside.weight[0], outside.weight[0], hitDist); in clipTriangleTwoVertices()
401 middle.weight[1] = tcu::mix(inside.weight[1], outside.weight[1], hitDist); in clipTriangleTwoVertices()
402 middle.weight[2] = tcu::mix(inside.weight[2], outside.weight[2], hitDist); in clipTriangleTwoVertices()