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Lines Matching refs:THREADOPERATIONID_NONE

2023 	THREADOPERATIONID_NONE = 0,  enumerator
2129 , m_lastOperation (THREADOPERATIONID_NONE) in GLES2SharingRandomTest()
4273 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4299 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4331 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4371 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4404 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4449 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4475 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4507 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4551 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4552 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4584 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4585 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4625 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4626 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4680 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 1.0f; in addRandomTests()
4706 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; in addRandomTests()
4707 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35… in addRandomTests()
4708 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; in addRandomTests()
4800 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; in addRandomTests()
4801 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35… in addRandomTests()
4802 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; in addRandomTests()
4917 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4974 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5037 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5114 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5177 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()