Lines Matching refs:GLU_CHECK_GLW_CALL
633 GLU_CHECK_GLW_CALL(m_gl, finish()); in finish()
668 GLU_CHECK_GLW_CALL(m_gl, genQueries(1, &m_queryID)); in beginQuery()
669 GLU_CHECK_GLW_CALL(m_gl, beginQuery(GL_ANY_SAMPLES_PASSED, m_queryID)); in beginQuery()
674 GLU_CHECK_GLW_CALL(m_gl, endQuery(GL_ANY_SAMPLES_PASSED)); in endQuery()
829 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram())); in setup()
835 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_outputBuffer)); in setup()
836 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_SHADER_STORAGE_BUFFER, m_outputBuffer)); in setup()
837 …GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(int), DE_NULL, GL_DYNAMIC_DRA… in setup()
838 GLU_CHECK_GLW_CALL(m_gl, bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_outputBuffer)); in setup()
856 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_coordinatesBuffer)); in setup()
857 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_coordinatesBuffer)); in setup()
858 …GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_S… in setup()
859 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(m_coordLocation)); in setup()
860 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(m_coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL)); in setup()
869 GLU_CHECK_GLW_CALL(m_gl, uniform1i(iterCountLocation, iterCount)); in setup()
889 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(m_coordLocation)); in teardown()
896 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_outputBuffer)); in teardown()
902 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_coordinatesBuffer)); in teardown()
906 GLU_CHECK_GLW_CALL(m_gl, useProgram(0)); in teardown()
982 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram())); in setup()
998 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_coordinatesBuffer)); in setup()
999 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_coordinatesBuffer)); in setup()
1000 …GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_S… in setup()
1001 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(m_coordLocation)); in setup()
1002 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(m_coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL)); in setup()
1021 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(m_coordLocation)); in teardown()
1027 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_coordinatesBuffer)); in teardown()
1031 GLU_CHECK_GLW_CALL(m_gl, useProgram(0)); in teardown()
1294 …GLU_CHECK_GLW_CALL(m_gl, getIntegerv(isVertex ? GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS : GL_MAX_FRAGM… in setup()
1307 GLU_CHECK_GLW_CALL(m_gl, useProgram(program.getProgram())); in setup()
1314 GLU_CHECK_GLW_CALL(m_gl, uniform1i(indexLocation, index)); in setup()
1333 GLU_CHECK_GLW_CALL(m_gl, genBuffers(1, &m_coordinatesBuffer)); in setup()
1334 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_ARRAY_BUFFER, m_coordinatesBuffer)); in setup()
1335 …GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)sizeof(coords), coords, GL_S… in setup()
1336 GLU_CHECK_GLW_CALL(m_gl, enableVertexAttribArray(m_coordLocation)); in setup()
1337 GLU_CHECK_GLW_CALL(m_gl, vertexAttribPointer(m_coordLocation, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL)); in setup()
1346 GLU_CHECK_GLW_CALL(m_gl, genBuffers((glw::GLsizei)1u, &m_buffers[0])); in setup()
1348 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(GL_SHADER_STORAGE_BUFFER, m_buffers[0])); in setup()
1349 …GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_SHADER_STORAGE_BUFFER, sizeof(tcu::Vec4), &(refValues[0]), … in setup()
1350 GLU_CHECK_GLW_CALL(m_gl, bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_buffers[0])); in setup()
1355 GLU_CHECK_GLW_CALL(m_gl, genBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0])); in setup()
1363 GLU_CHECK_GLW_CALL(m_gl, bindBuffer(resType, m_buffers[bufNdx])); in setup()
1364 …GLU_CHECK_GLW_CALL(m_gl, bufferData(resType, sizeof(tcu::Vec4), &(refValues[bufNdx]), GL_STATIC_DR… in setup()
1365 GLU_CHECK_GLW_CALL(m_gl, bindBufferBase(resType, bufNdx, m_buffers[bufNdx])); in setup()
1387 GLU_CHECK_GLW_CALL(m_gl, disableVertexAttribArray(m_coordLocation)); in teardown()
1394 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers(1, &m_coordinatesBuffer)); in teardown()
1402 GLU_CHECK_GLW_CALL(m_gl, deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0])); in teardown()
1407 GLU_CHECK_GLW_CALL(m_gl, useProgram(0)); in teardown()
1516 GLU_CHECK_GLW_CALL(gl, getGraphicsResetStatus()); in iterate()
1576 GLU_CHECK_GLW_CALL(gl, getGraphicsResetStatus()); in iterate()
1656 GLU_CHECK_GLW_CALL(gl, getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &isContextRobust)); in execute()