Lines Matching refs:bindTexture
160 context.bindTexture(GL_TEXTURE_2D, tex); in textureLevelsTest()
180 context.bindTexture(GL_TEXTURE_2D, tex); in textureLevelsWithRenderToMipmapTest()
207 context.bindTexture(GL_TEXTURE_2D, tex2D); in validTex2DAttachmentsTest()
237 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in validTexCubeAttachmentsTest()
274 context.bindTexture(GL_TEXTURE_2D, tex2D); in attachToDefaultFramebufferTest()
293 context.bindTexture(GL_TEXTURE_2D, tex2D); in invalidTex2DAttachmentTest()
309 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in invalidTexCubeAttachmentTest()
428 ctx.bindTexture(GL_TEXTURE_2D, 1); in attachmentQueryTex2DTest()
441 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, 2); in attachmentQueryTexCubeTest()
472 ctx.bindTexture(GL_TEXTURE_2D, tex2D); in deleteTex2DAttachedToBoundFboTest()
488 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in deleteTexCubeAttachedToBoundFboTest()
520 ctx.bindTexture(GL_TEXTURE_2D, tex2D); in deleteTex2DAttachedToNotBoundFboTest()
541 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube); in deleteTexCubeAttachedToNotBoundFboTest()