Lines Matching refs:StateQueryMemoryWriteGuard
38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
129 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
164 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
195 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
221 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
274 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
298 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
331 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
373 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
411 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange()
459 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloat()
483 StateQueryMemoryWriteGuard<GLint64> state; in verifyFloatExpanded()
516 StateQueryMemoryWriteGuard<GLint64[2]> floatVector2; in verifyFloat2Expanded()
558 StateQueryMemoryWriteGuard<GLint64[4]> floatVector4; in verifyFloat4Color()
596 StateQueryMemoryWriteGuard<GLint64[2]> range; in verifyFloatRange()
641 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
668 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloat2Expanded()
688 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4; in verifyFloat4Color()
713 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2; in verifyFloatRange()