Lines Matching refs:verifyStateInteger
1651 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test()
1693 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test()
1703 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test()
1710 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test()
1727 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type); in test()
1734 verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type); in test()
1739 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type); in test()
1821 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type); in test()
1830 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type); in test()
1835 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type); in test()
1851 verifyStateInteger(result, gl, m_testBindingName, 0, m_type); in test()
1860 verifyStateInteger(result, gl, m_testBindingName, texture, m_type); in test()
1865 verifyStateInteger(result, gl, m_testBindingName, 0, m_type); in test()
1882 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type); in test()
1891 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, framebufferId, m_type); in test()
1896 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type); in test()
1902 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type); in test()