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Lines Matching refs:fragmentGroup

64 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t…  in init()  local
65 addChild(fragmentGroup); in init()
73fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init()
95 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
96 addChild(fragmentGroup); in init()
104fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init()
127 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
128 addChild(fragmentGroup); in init()
133fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init()
155 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
156 addChild(fragmentGroup); in init()
161fragmentGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in fragment shader… in init()
189 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
190 addChild(fragmentGroup); in init()
198fragmentGroup->addChild(createRandomShaderCase(m_context, "Conditional control flow in fragment sh… in init()
222 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
223 addChild(fragmentGroup); in init()
228fragmentGroup->addChild(createRandomShaderCase(m_context, "Trigonometric ops in fragment shader", … in init()
251 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
252 addChild(fragmentGroup); in init()
257fragmentGroup->addChild(createRandomShaderCase(m_context, "Exponential ops in fragment shader", pa… in init()
285 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
286 addChild(fragmentGroup); in init()
293fragmentGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in fragment shader", pa… in init()
331 …tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only t… in init() local
332 addChild(fragmentGroup); in init()
337fragmentGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in fragment shader", pa… in init()