Lines Matching refs:numSlices
103 void sliceSourceString (const std::string& in, ShaderSources& out, const int numSlices, const size_… in sliceSourceString() argument
105 DE_ASSERT(numSlices > 0); in sliceSourceString()
107 const size_t sliceSize = in.length() / numSlices; in sliceSourceString()
108 const size_t sliceSizeRemainder = in.length() - (sliceSize * numSlices); in sliceSourceString()
111 for (int i = 0; i < numSlices; i++) in sliceSourceString()
121 const std::string lastString = in.substr(numSlices * sliceSize); in sliceSourceString()
630 …nst char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 … in ShaderSourceSplitCase() argument
634 , m_numSlices (numSlices) in ShaderSourceSplitCase()
1070 const int numSlices = 1 << caseNdx; in init() local
1080 + de::toString(numSlices) in init()
1086 + de::toString(numSlices) in init()
1091 …haderSourceSplitCase(m_context, caseName.c_str(), caseDesc.c_str(), shaderType, numSlices, flags)); in init()