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Lines Matching refs:frag

300 	std::ostringstream frag;  in createVaryingArrayCase()  local
301 frag << "precision mediump int;\n"; in createVaryingArrayCase()
303 frag << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase()
305 frag << "uniform int ui_four;\n"; in createVaryingArrayCase()
306 frag << "varying ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase()
307 frag << "\n"; in createVaryingArrayCase()
308 frag << "void main()\n"; in createVaryingArrayCase()
309 frag << "{\n"; in createVaryingArrayCase()
310 frag << " ${PRECISION} ${VAR_TYPE} res = ${VAR_TYPE}(0.0);\n"; in createVaryingArrayCase()
313 frag << " res += var[0];\n"; in createVaryingArrayCase()
314 frag << " res += var[1];\n"; in createVaryingArrayCase()
315 frag << " res += var[2];\n"; in createVaryingArrayCase()
316 frag << " res += var[3];\n"; in createVaryingArrayCase()
320 frag << " res += var[ui_zero];\n"; in createVaryingArrayCase()
321 frag << " res += var[ui_one];\n"; in createVaryingArrayCase()
322 frag << " res += var[ui_two];\n"; in createVaryingArrayCase()
323 frag << " res += var[ui_three];\n"; in createVaryingArrayCase()
327 frag << " for (int i = 0; i < 4; i++)\n"; in createVaryingArrayCase()
328 frag << " res += var[i];\n"; in createVaryingArrayCase()
333 frag << " for (int i = 0; i < ui_four; i++)\n"; in createVaryingArrayCase()
334 frag << " res += var[i];\n"; in createVaryingArrayCase()
336 frag << " gl_FragColor = vec4(res${PADDING});\n"; in createVaryingArrayCase()
337 frag << "}\n"; in createVaryingArrayCase()
355 StringTemplate fragTemplate(frag.str().c_str()); in createVaryingArrayCase()
377 std::ostringstream frag; in createUniformArrayCase() local
378 std::ostringstream& op = isVertexCase ? vtx : frag; in createUniformArrayCase()
386 frag << "varying mediump vec4 v_color;\n"; in createUniformArrayCase()
391 frag << "varying mediump vec4 v_coords;\n"; in createUniformArrayCase()
406 frag << "\n"; in createUniformArrayCase()
407 frag << "void main()\n"; in createUniformArrayCase()
408 frag << "{\n"; in createUniformArrayCase()
441 frag << " gl_FragColor = v_color;\n"; in createUniformArrayCase()
446 frag << " gl_FragColor = vec4(res${PADDING});\n"; in createUniformArrayCase()
450 frag << "}\n"; in createUniformArrayCase()
468 StringTemplate fragTemplate(frag.str().c_str()); in createUniformArrayCase()
487 std::ostringstream frag; in createTmpArrayCase() local
488 std::ostringstream& op = isVertexCase ? vtx : frag; in createTmpArrayCase()
496 frag << "varying mediump vec4 v_color;\n"; in createTmpArrayCase()
501 frag << "varying mediump vec4 v_coords;\n"; in createTmpArrayCase()
515 frag << "\n"; in createTmpArrayCase()
516 frag << "void main()\n"; in createTmpArrayCase()
517 frag << "{\n"; in createTmpArrayCase()
589 frag << " gl_FragColor = v_color;\n"; in createTmpArrayCase()
594 frag << " gl_FragColor = vec4(res${PADDING});\n"; in createTmpArrayCase()
598 frag << "}\n"; in createTmpArrayCase()
616 StringTemplate fragTemplate(frag.str().c_str()); in createTmpArrayCase()
651 std::ostringstream frag; in createVectorSubscriptCase() local
652 std::ostringstream& op = isVertexCase ? vtx : frag; in createVectorSubscriptCase()
663 frag << "varying mediump vec3 v_color;\n"; in createVectorSubscriptCase()
668 frag << "varying mediump vec4 v_coords;\n"; in createVectorSubscriptCase()
688 frag << "\n"; in createVectorSubscriptCase()
689 frag << "void main()\n"; in createVectorSubscriptCase()
690 frag << "{\n"; in createVectorSubscriptCase()
780 frag << " gl_FragColor = vec4(v_color, 1.0);\n"; in createVectorSubscriptCase()
785 frag << " gl_FragColor = vec4(vec3(res), 1.0);\n"; in createVectorSubscriptCase()
789 frag << "}\n"; in createVectorSubscriptCase()
802 StringTemplate fragTemplate(frag.str().c_str()); in createVectorSubscriptCase()
837 std::ostringstream frag; in createMatrixSubscriptCase() local
838 std::ostringstream& op = isVertexCase ? vtx : frag; in createMatrixSubscriptCase()
850 frag << "varying mediump vec4 v_color;\n"; in createMatrixSubscriptCase()
855 frag << "varying mediump vec4 v_coords;\n"; in createMatrixSubscriptCase()
875 frag << "\n"; in createMatrixSubscriptCase()
876 frag << "void main()\n"; in createMatrixSubscriptCase()
877 frag << "{\n"; in createMatrixSubscriptCase()
949 frag << " gl_FragColor = v_color;\n"; in createMatrixSubscriptCase()
954 frag << " gl_FragColor = vec4(res${PADDING});\n"; in createMatrixSubscriptCase()
958 frag << "}\n"; in createMatrixSubscriptCase()
974 StringTemplate fragTemplate(frag.str().c_str()); in createMatrixSubscriptCase()