Lines Matching refs:ShaderEvalContext
336 typename TypeTraits<DataT>::Type getInputValue (const ShaderEvalContext& evalCtx, int inputNdx);
338 template <> inline float getInputValue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& e… in getInputValue()
339 …e tcu::Vec2 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, in… in getInputValue()
340 …e tcu::Vec3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, in… in getInputValue()
341 …e tcu::Vec4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, in… in getInputValue()
342 …e tcu::Mat2 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, in… in getInputValue()
343 …e tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, in… in getInputValue()
344 …e tcu::Mat4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, in… in getInputValue()
346 template <> inline float getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT> (const ShaderEvalContext& … in getInputValue()
347 … tcu::Vec2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, in… in getInputValue()
348 … tcu::Vec3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, in… in getInputValue()
349 … tcu::Vec4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, in… in getInputValue()
351 … tcu::Mat2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, in… in getInputValue()
360 … tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, in… in getInputValue()
370 … tcu::Mat4 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, in… in getInputValue()
452 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
461 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
470 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
479 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
488 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
497 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
506 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
515 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
525 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
535 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
545 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
555 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
564 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
573 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()
582 static void evaluate (ShaderEvalContext& evalCtx) in evaluate()