Lines Matching refs:attribute_count
815 int attribute_count = 16; in test() local
816 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
820 for (int index = 0; index < attribute_count; ++index) in test()
853 int attribute_count = 16; in test() local
854 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
858 for (int index = 0; index < attribute_count; ++index) in test()
868 for (int index = 0; index < attribute_count; ++index) in test()
878 for (int index = 0; index < attribute_count; ++index) in test()
888 for (int index = 0; index < attribute_count; ++index) in test()
915 int attribute_count = 16; in test() local
916 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
920 for (int index = 0; index < attribute_count; ++index) in test()
930 for (int index = 0; index < attribute_count; ++index) in test()
940 for (int index = 0; index < attribute_count; ++index) in test()
950 for (int index = 0; index < attribute_count; ++index) in test()