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Lines Matching refs:getProgram

1791 		glUseProgram(program.getProgram());  in test()
1796 location = glGetUniformLocation(program.getProgram(), "floatUniform"); in test()
1798 verifyUniformValue1f(m_testCtx, *this, program.getProgram(), location, 1.0f); in test()
1800 location = glGetUniformLocation(program.getProgram(), "float2Uniform"); in test()
1802 verifyUniformValue2f(m_testCtx, *this, program.getProgram(), location, 1.0f, 2.0f); in test()
1804 location = glGetUniformLocation(program.getProgram(), "float3Uniform"); in test()
1806 verifyUniformValue3f(m_testCtx, *this, program.getProgram(), location, 1.0f, 2.0f, 3.0f); in test()
1808 location = glGetUniformLocation(program.getProgram(), "float4Uniform"); in test()
1810 verifyUniformValue4f(m_testCtx, *this, program.getProgram(), location, 1.0f, 2.0f, 3.0f, 4.0f); in test()
1850 glUseProgram(program.getProgram()); in test()
1855 location = glGetUniformLocation(program.getProgram(), "intUniform"); in test()
1857 verifyUniformValue1i(m_testCtx, *this, program.getProgram(), location, 1); in test()
1859 location = glGetUniformLocation(program.getProgram(), "int2Uniform"); in test()
1861 verifyUniformValue2i(m_testCtx, *this, program.getProgram(), location, 1, 2); in test()
1863 location = glGetUniformLocation(program.getProgram(), "int3Uniform"); in test()
1865 verifyUniformValue3i(m_testCtx, *this, program.getProgram(), location, 1, 2, 3); in test()
1867 location = glGetUniformLocation(program.getProgram(), "int4Uniform"); in test()
1869 verifyUniformValue4i(m_testCtx, *this, program.getProgram(), location, 1, 2, 3, 4); in test()
1909 glUseProgram(program.getProgram()); in test()
1916 location = glGetUniformLocation(program.getProgram(), "boolUniform"); in test()
1918 verifyUniformValue1i(m_testCtx, *this, program.getProgram(), location, 1); in test()
1920 location = glGetUniformLocation(program.getProgram(), "bool2Uniform"); in test()
1922 verifyUniformValue2i(m_testCtx, *this, program.getProgram(), location, 1, 1); in test()
1924 location = glGetUniformLocation(program.getProgram(), "bool3Uniform"); in test()
1926 verifyUniformValue3i(m_testCtx, *this, program.getProgram(), location, 0, 1, 1); in test()
1928 location = glGetUniformLocation(program.getProgram(), "bool4Uniform"); in test()
1930 verifyUniformValue4i(m_testCtx, *this, program.getProgram(), location, 1, 0, 1, 1); in test()
1934 location = glGetUniformLocation(program.getProgram(), "boolUniform"); in test()
1936 verifyUniformValue1i(m_testCtx, *this, program.getProgram(), location, 1); in test()
1938 location = glGetUniformLocation(program.getProgram(), "bool2Uniform"); in test()
1940 verifyUniformValue2i(m_testCtx, *this, program.getProgram(), location, 1, 1); in test()
1942 location = glGetUniformLocation(program.getProgram(), "bool3Uniform"); in test()
1944 verifyUniformValue3i(m_testCtx, *this, program.getProgram(), location, 0, 1, 1); in test()
1946 location = glGetUniformLocation(program.getProgram(), "bool4Uniform"); in test()
1948 verifyUniformValue4i(m_testCtx, *this, program.getProgram(), location, 1, 0, 1, 1); in test()
1986 glUseProgram(program.getProgram()); in test()
1991 location = glGetUniformLocation(program.getProgram(), "uniformSampler"); in test()
1993 verifyUniformValue1i(m_testCtx, *this, program.getProgram(), location, 1); in test()
2038 glUseProgram(program.getProgram()); in test()
2052 location = glGetUniformLocation(program.getProgram(), "arrayUniform"); in test()
2056 …verifyUniformValue1f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2057 …verifyUniformValue1f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2058 …verifyUniformValue1f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2059 …verifyUniformValue1f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2060 …verifyUniformValue1f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2063 location = glGetUniformLocation(program.getProgram(),"array2Uniform"); in test()
2067 …verifyUniformValue2f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2068 …verifyUniformValue2f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2069 …verifyUniformValue2f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2070 …verifyUniformValue2f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2071 …verifyUniformValue2f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2074 location = glGetUniformLocation(program.getProgram(),"array3Uniform"); in test()
2078 …verifyUniformValue3f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2079 …verifyUniformValue3f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2080 …verifyUniformValue3f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2081 …verifyUniformValue3f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2082 …verifyUniformValue3f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2085 location = glGetUniformLocation(program.getProgram(),"array4Uniform"); in test()
2089 …verifyUniformValue4f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2090 …verifyUniformValue4f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2091 …verifyUniformValue4f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2092 …verifyUniformValue4f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2093 …verifyUniformValue4f(m_testCtx, *this, program.getProgram(), glGetUniformLocation(program.getProgr… in test()
2134 glUseProgram(program.getProgram()); in test()
2149 location = glGetUniformLocation(program.getProgram(), "mat2Uniform"); in test()
2151 …verifyUniformMatrixValues<2>(m_testCtx, *this, program.getProgram(), location, matrixValues, false… in test()
2153 location = glGetUniformLocation(program.getProgram(), "mat3Uniform"); in test()
2155 …verifyUniformMatrixValues<3>(m_testCtx, *this, program.getProgram(), location, matrixValues, false… in test()
2157 location = glGetUniformLocation(program.getProgram(), "mat4Uniform"); in test()
2159 …verifyUniformMatrixValues<4>(m_testCtx, *this, program.getProgram(), location, matrixValues, false… in test()