Lines Matching refs:ShaderStructCase
64 class ShaderStructCase : public ShaderRenderCase class
67 …ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase,…
68 ~ShaderStructCase (void);
76 ShaderStructCase (const ShaderStructCase&);
77 ShaderStructCase& operator= (const ShaderStructCase&);
85 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bo… in ShaderStructCase() function in deqp::gles2::Functional::ShaderStructCase
95 ShaderStructCase::~ShaderStructCase (void) in ~ShaderStructCase()
100 void ShaderStructCase::init (void) in init()
142 void ShaderStructCase::deinit (void) in deinit()
149 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms()
156 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* descript… in createStructCase()
197 …return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUnifor… in createStructCase()
199 …return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUnifor… in createStructCase()