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Lines Matching refs:constCoords

62 … (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
73 virtual void setupUniforms (int programID, const tcu::Vec4& constCoords);
149 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() argument
151 ShaderRenderCase::setupUniforms(programID, constCoords); in setupUniforms()
153 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
1338 …iforms (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords) SET_UNIFORMS_B… in init()
1363 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1364 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1368 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1394 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1396 setUniform(gl, programID, "s.b.b", constCoords.swizzle(1,2)); in init()
1400 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1421 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1425 b[0] = constCoords.z(); in init()
1426 b[1] = constCoords.y(); in init()
1427 b[2] = constCoords.x(); in init()
1431 c.color.xyz() = c.constCoords.swizzle(3,2,1); in init()
1454 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1458 b[0] = constCoords.z(); in init()
1459 b[1] = constCoords.y(); in init()
1460 b[2] = constCoords.x(); in init()
1464 c.color.xyz() = c.constCoords.swizzle(1,2,0); in init()
1486 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1488 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1490 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1494 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1516 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1518 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1520 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1524 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1553 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1554 arr[0] = constCoords.swizzle(0,1); in init()
1555 arr[1] = constCoords.swizzle(2,3); in init()
1558 arr[0] = constCoords.swizzle(2,3); in init()
1559 arr[1] = constCoords.swizzle(0,1); in init()
1562 arr[0] = constCoords.swizzle(0,2); in init()
1563 arr[1] = constCoords.swizzle(1,3); in init()
1568 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1569 arr[0] = constCoords.swizzle(0,0); in init()
1570 arr[1] = constCoords.swizzle(1,1); in init()
1573 arr[0] = constCoords.swizzle(2,2); in init()
1574 arr[1] = constCoords.swizzle(3,3); in init()
1577 arr[0] = constCoords.swizzle(1,0); in init()
1578 arr[1] = constCoords.swizzle(3,2); in init()
1584 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1617 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1618 arr[0] = constCoords.swizzle(0,1); in init()
1619 arr[1] = constCoords.swizzle(2,3); in init()
1622 arr[0] = constCoords.swizzle(2,3); in init()
1623 arr[1] = constCoords.swizzle(0,1); in init()
1626 arr[0] = constCoords.swizzle(0,2); in init()
1627 arr[1] = constCoords.swizzle(1,3); in init()
1632 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1633 arr[0] = constCoords.swizzle(0,0); in init()
1634 arr[1] = constCoords.swizzle(1,1); in init()
1637 arr[0] = constCoords.swizzle(2,2); in init()
1638 arr[1] = constCoords.swizzle(3,3); in init()
1641 arr[0] = constCoords.swizzle(1,0); in init()
1642 arr[1] = constCoords.swizzle(3,2); in init()
1648 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1677 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1679 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1681 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1685 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1735 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1736 arr[0] = constCoords.swizzle(1,0); in init()
1737 arr[1] = constCoords.swizzle(2,0); in init()
1740 arr[0] = constCoords.swizzle(1,1); in init()
1741 arr[1] = constCoords.swizzle(3,1); in init()
1744 arr[0] = constCoords.swizzle(2,1); in init()
1745 arr[1] = constCoords.swizzle(2,1); in init()
1750 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1751 arr[0] = constCoords.swizzle(2,0); in init()
1752 arr[1] = constCoords.swizzle(2,1); in init()
1755 arr[0] = constCoords.swizzle(2,2); in init()
1756 arr[1] = constCoords.swizzle(3,3); in init()
1759 arr[0] = constCoords.swizzle(1,0); in init()
1760 arr[1] = constCoords.swizzle(3,2); in init()
1766 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1796 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1798 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1800 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1804 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1855 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1856 arr[0] = constCoords.swizzle(1,0); in init()
1857 arr[1] = constCoords.swizzle(2,0); in init()
1860 arr[0] = constCoords.swizzle(1,1); in init()
1861 arr[1] = constCoords.swizzle(3,1); in init()
1864 arr[0] = constCoords.swizzle(2,1); in init()
1865 arr[1] = constCoords.swizzle(2,1); in init()
1870 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1871 arr[0] = constCoords.swizzle(2,0); in init()
1872 arr[1] = constCoords.swizzle(2,1); in init()
1875 arr[0] = constCoords.swizzle(2,2); in init()
1876 arr[1] = constCoords.swizzle(3,3); in init()
1879 arr[0] = constCoords.swizzle(1,0); in init()
1880 arr[1] = constCoords.swizzle(3,2); in init()
1886 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1907 DE_UNREF(constCoords); in init()
1939 DE_UNREF(constCoords); in init()
1967 DE_UNREF(constCoords); in init()
1998 DE_UNREF(constCoords); in init()
2024 DE_UNREF(constCoords); in init()
2056 DE_UNREF(constCoords); in init()
2098 DE_UNREF(constCoords); in init()