Lines Matching refs:texNdx
633 for (int texNdx = 0; texNdx < m_numTextures; texNdx++) in init() local
777 int texNdx = m_unitTextures[i]; in iterate() local
778 int texNdxInType = m_ndx2dOrCube[texNdx]; in iterate()
779 GLenum type = m_textureTypes[texNdx]; in iterate()
835 int texNdx = m_unitTextures[unitNdx]; in render() local
839 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render()
841 if (!isTextureSetUp[texNdx]) in render()
845 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_S, m_textureParams[texNdx].wrapModeS… in render()
846 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_T, m_textureParams[texNdx].wrapModeT… in render()
847 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MIN_FILTER, m_textureParams[texNdx].minFi… in render()
848 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MAG_FILTER, m_textureParams[texNdx].magFi… in render()
850 if (m_textureTypes[texNdx] == GL_TEXTURE_2D) in render()
852 int ndx2d = m_ndx2dOrCube[texNdx]; in render()
867 …E_2D, levelNdx, m_textureParams[texNdx].format, width, height, 0, m_textureParams[texNdx].format, … in render()
872 DE_ASSERT(m_textureTypes[texNdx] == GL_TEXTURE_CUBE_MAP); in render()
874 int ndxCube = m_ndx2dOrCube[texNdx]; in render()
891 …ace], levelNdx, m_textureParams[texNdx].format, width, height, 0, m_textureParams[texNdx].format, … in render()
896 isTextureSetUp[texNdx] = true; // Don't set up this texture's parameters and data again later. in render()