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Lines Matching refs:coordLoc

142 			GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord");  in init()
145 gl.enableVertexAttribArray(coordLoc); in init()
149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
180 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
183 gl.enableVertexAttribArray(coordLoc); in init()
188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
221 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
224 gl.enableVertexAttribArray(coordLoc); in init()
228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
270 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
273 gl.enableVertexAttribArray(coordLoc); in init()
277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
310 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
313 gl.enableVertexAttribArray(coordLoc); in init()
317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
347 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
350 gl.enableVertexAttribArray(coordLoc); in init()
354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
390 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
393 gl.enableVertexAttribArray(coordLoc); in init()
397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
431 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
434 gl.enableVertexAttribArray(coordLoc); in init()
438 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
474 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
477 gl.enableVertexAttribArray(coordLoc); in init()
481 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
511 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
514 gl.enableVertexAttribArray(coordLoc); in init()
518 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
551 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
554 gl.enableVertexAttribArray(coordLoc); in init()
558 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
591 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
594 gl.enableVertexAttribArray(coordLoc); in init()
598 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
631 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
634 gl.enableVertexAttribArray(coordLoc); in init()
638 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
668 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
671 gl.enableVertexAttribArray(coordLoc); in init()
675 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
705 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
708 gl.enableVertexAttribArray(coordLoc); in init()
712 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
745 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
748 gl.enableVertexAttribArray(coordLoc); in init()
752 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
782 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
785 gl.enableVertexAttribArray(coordLoc); in init()
789 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
822 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
825 gl.enableVertexAttribArray(coordLoc); in init()
829 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
862 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
865 gl.enableVertexAttribArray(coordLoc); in init()
869 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
913 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
916 gl.enableVertexAttribArray(coordLoc); in init()
920 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
960 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
963 gl.enableVertexAttribArray(coordLoc); in init()
967 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1051 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1054 gl.enableVertexAttribArray(coordLoc); in init()
1058 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1091 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1094 gl.enableVertexAttribArray(coordLoc); in init()
1098 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1126 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1129 gl.enableVertexAttribArray(coordLoc); in init()
1133 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1164 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1167 gl.enableVertexAttribArray(coordLoc); in init()
1171 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1201 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1204 gl.enableVertexAttribArray(coordLoc); in init()
1208 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1238 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1241 gl.enableVertexAttribArray(coordLoc); in init()
1245 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1276 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1279 gl.enableVertexAttribArray(coordLoc); in init()
1283 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1316 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1319 gl.enableVertexAttribArray(coordLoc); in init()
1323 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()