Lines Matching refs:ConditionalUsage
331 enum ConditionalUsage enum
521 …ID, bool avoidCache, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUs…
533 ConditionalUsage m_conditionalUsage;
683 …ription, int caseID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUs…
691 ConditionalUsage m_conditionalUsage;
1413 static string textureLookupVertexTemplate (ConditionalUsage conditionalUsage, ConditionalType condi… in textureLookupVertexTemplate()
1448 static string textureLookupFragmentTemplate (int numLookups, ConditionalUsage conditionalUsage, Con… in textureLookupFragmentTemplate()
1517 …c> textureLookupShaderAttributes (const string& nameSpecialization, ConditionalUsage conditionalUs… in textureLookupShaderAttributes()
1541 …upShaderUniforms (const string& nameSpecialization, int numLookups, ConditionalUsage conditionalUs… in textureLookupShaderUniforms()
2206 …ID, bool avoidCache, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUs… in ShaderCompilerTextureCase()
2683 …ription, int caseID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUs… in InvalidShaderCompilerTextureCase()
2916 …c_str(), "", caseID++, true /* avoid cache */, false, numLookups, (ConditionalUsage)conditionalUs… in addShaderCompilationPerformanceCases()
2917 …c_str(), "", caseID++, false /* allow cache */, false, numLookups, (ConditionalUsage)conditionalUs… in addShaderCompilationPerformanceCases()
2929 …alidShaderCompilerCase::InvalidityType)invalidityType, numLookups, (ConditionalUsage)conditionalUs… in addShaderCompilationPerformanceCases()