Lines Matching refs:addWhitespaceAndComments
395 …t char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments);
502 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
521 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numL…
540 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
556 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
571 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numF…
1650 …st char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments) in ShaderCompilerCase() argument
1655 , m_addWhitespaceAndComments (addWhitespaceAndComments) in ShaderCompilerCase()
2146 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerLightCase() argument
2147 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLightCase()
2206 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numL… in ShaderCompilerTextureCase() argument
2207 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerTextureCase()
2272 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerLoopCase() argument
2273 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLoopCase()
2300 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerOperCase() argument
2301 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerOperCase()
2336 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numF… in ShaderCompilerMandelbrotCase() argument
2337 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerMandelbrotCase()