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Lines Matching refs:buildInfo

1814 void ShaderCompilerCase::logProgramData (const BuildInfo& buildInfo, const ProgramContext& progCtx)…  in logProgramData()  argument
1816 m_testCtx.getLog() << TestLog::ShaderProgram(buildInfo.linkSuccess, buildInfo.logs.link) in logProgramData()
1817 …:Shader(QP_SHADER_TYPE_VERTEX, progCtx.vertShaderSource, buildInfo.vertCompileSuccess, buildInfo.l… in logProgramData()
1818 …hader(QP_SHADER_TYPE_FRAGMENT, progCtx.fragShaderSource, buildInfo.fragCompileSuccess, buildInfo.l… in logProgramData()
1865 BuildInfo buildInfo; in iterate() local
1866 buildInfo.vertCompileSuccess = compileShader(shadersAndProgram.vertShader); in iterate()
1867 buildInfo.fragCompileSuccess = compileShader(shadersAndProgram.fragShader); in iterate()
1868 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()
1869 if (!(buildInfo.vertCompileSuccess && buildInfo.fragCompileSuccess && buildInfo.linkSuccess)) in iterate()
1871 buildInfo.logs = getLogs(shadersAndProgram); in iterate()
1872 logProgramData(buildInfo, progCtx); in iterate()
1873 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1879 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1899 BuildInfo buildInfo; in iterate() local
1918 buildInfo.vertCompileSuccess = compileShader(shadersAndProgram.vertShader); in iterate()
1921 buildInfo.fragCompileSuccess = compileShader(shadersAndProgram.fragShader); in iterate()
1924 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()
1928 if (!(buildInfo.vertCompileSuccess && buildInfo.fragCompileSuccess && buildInfo.linkSuccess)) in iterate()
1930 buildInfo.logs = getLogs(shadersAndProgram); in iterate()
1931 logProgramData(buildInfo, progCtx); in iterate()
1932 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1954 buildInfo.logs = getLogs(shadersAndProgram); in iterate()
1955 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1968 latestBuildInfo = buildInfo; in iterate()
2409 void InvalidShaderCompilerCase::logProgramData (const BuildInfo& buildInfo, const ProgramContext& p… in logProgramData() argument
2412 …:Shader(QP_SHADER_TYPE_VERTEX, progCtx.vertShaderSource, buildInfo.vertCompileSuccess, buildInfo.l… in logProgramData()
2413 …hader(QP_SHADER_TYPE_FRAGMENT, progCtx.fragShaderSource, buildInfo.fragCompileSuccess, buildInfo.l… in logProgramData()
2472 BuildInfo buildInfo; in iterate() local
2473 buildInfo.vertCompileSuccess = compileShader(shaders.vertShader); in iterate()
2474 buildInfo.fragCompileSuccess = compileShader(shaders.fragShader); in iterate()
2475 if (buildInfo.vertCompileSuccess || buildInfo.fragCompileSuccess) in iterate()
2477 buildInfo.logs = getLogs(shaders); in iterate()
2478 logProgramData(buildInfo, progCtx); in iterate()
2502 BuildInfo buildInfo; in iterate() local
2514 buildInfo.vertCompileSuccess = compileShader(shaders.vertShader); in iterate()
2517 buildInfo.fragCompileSuccess = compileShader(shaders.fragShader); in iterate()
2520 buildInfo.logs = getLogs(shaders); in iterate()
2523 if (buildInfo.vertCompileSuccess || buildInfo.fragCompileSuccess) in iterate()
2525 logProgramData(buildInfo, progCtx); in iterate()
2541 latestBuildInfo = buildInfo; in iterate()