Lines Matching refs:conditionalUsage
521 …he, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUsage, ConditionalT…
683 …ID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUsage, ConditionalT…
1413 static string textureLookupVertexTemplate (ConditionalUsage conditionalUsage, ConditionalType condi… in textureLookupVertexTemplate() argument
1416 …bool conditionVaryingNeeded = conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CON… in textureLookupVertexTemplate()
1448 static string textureLookupFragmentTemplate (int numLookups, ConditionalUsage conditionalUsage, Con… in textureLookupFragmentTemplate() argument
1455 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_DYNAMIC) in textureLookupFragmentTemplate()
1463 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_UNIFORM) in textureLookupFragmentTemplate()
1480 if (conditionalUsage == CONDITIONAL_USAGE_FIRST_HALF) in textureLookupFragmentTemplate()
1487 if (conditionalUsage == CONDITIONAL_USAGE_FIRST_HALF) in textureLookupFragmentTemplate()
1492 else if (conditionalUsage == CONDITIONAL_USAGE_EVERY_OTHER) in textureLookupFragmentTemplate()
1503 if (conditionalUsage == CONDITIONAL_USAGE_FIRST_HALF && i == (numLookups - 1) / 2) in textureLookupFragmentTemplate()
1517 …haderAttributes (const string& nameSpecialization, ConditionalUsage conditionalUsage, ConditionalT… in textureLookupShaderAttributes() argument
1533 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_DYNAMIC) in textureLookupShaderAttributes()
1541 …(const string& nameSpecialization, int numLookups, ConditionalUsage conditionalUsage, ConditionalT… in textureLookupShaderUniforms() argument
1550 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_UNIFORM) in textureLookupShaderUniforms()
2206 …he, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUsage, ConditionalT… in ShaderCompilerTextureCase() argument
2209 , m_conditionalUsage (conditionalUsage) in ShaderCompilerTextureCase()
2683 …ID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUsage, ConditionalT… in InvalidShaderCompilerTextureCase() argument
2686 , m_conditionalUsage (conditionalUsage) in InvalidShaderCompilerTextureCase()
2888 for (int conditionalUsage = 0; conditionalUsage < (int)CONDITIONAL_USAGE_LAST; conditionalUsage++) in addShaderCompilationPerformanceCases() local
2890 …const char* conditionalUsageName = conditionalUsage == (int)CONDITIONAL_USAGE_NONE ? "no_conditi… in addShaderCompilationPerformanceCases()
2891 : conditionalUsage == (int)CONDITIONAL_USAGE_FIRST_HALF ? "first_half" in addShaderCompilationPerformanceCases()
2892 : conditionalUsage == (int)CONDITIONAL_USAGE_EVERY_OTHER ? "every_other" in addShaderCompilationPerformanceCases()
2897 …int lastConditionalType = conditionalUsage == (int)CONDITIONAL_USAGE_NONE ? 1 : (int)CONDITIONAL_T… in addShaderCompilationPerformanceCases()
2912 … = de::toString(numLookups) + "_lookups_" + conditionalUsageName + (conditionalUsage == (int)CONDI… in addShaderCompilationPerformanceCases()
2916 …ID++, true /* avoid cache */, false, numLookups, (ConditionalUsage)conditionalUsage, (Conditional… in addShaderCompilationPerformanceCases()
2917 …ID++, false /* allow cache */, false, numLookups, (ConditionalUsage)conditionalUsage, (Conditional… in addShaderCompilationPerformanceCases()
2929 …rCase::InvalidityType)invalidityType, numLookups, (ConditionalUsage)conditionalUsage, (Conditional… in addShaderCompilationPerformanceCases()