Lines Matching refs:StateQueryUtil
38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
304 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat()
305 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
446 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange()
447 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()
477 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual()
510 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat()
511 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()
652 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange()
653 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
683 …const GLint64 referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(refer… in verifyFloatGreaterOrEqual()