Lines Matching refs:vecNdx
634 for (int vecNdx = 0; vecNdx < numVecs; vecNdx++) in iterate() local
639 DE_ASSERT(output.location+vecNdx < (int)attachments.size()); in iterate()
640 attachments[output.location+vecNdx].numWrittenChannels = numScalars; in iterate()
641 attachments[output.location+vecNdx].outPrecision = output.precision; in iterate()
650 if (de::inBounds(output.location+vecNdx, 0, (int)attachments.size())) in iterate()
654 …:TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(attachments[output.location+vecNdx].format); in iterate()
685 if (de::inBounds(output.location+vecNdx, 0, (int)attachments.size())) in iterate()
688 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate()
724 if (de::inBounds(output.location+vecNdx, 0, (int)attachments.size())) in iterate()
727 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate()
788 for (int vecNdx = 0; vecNdx < numVecs; vecNdx++) in iterate() local
790 …string("in") + de::toString(outputNdx) + (isArray ? string("_") + de::toString(vecNdx) : string()); in iterate()
848 for (int vecNdx = 0; vecNdx < numVecs; vecNdx++) in iterate() local
850 const int location = output.location+vecNdx; in iterate()