Lines Matching refs:compileStatus
1973 GLint compileStatus = -1; in test() local
1980 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test()
1981 if (compileStatus != GL_TRUE) in test()
1987 GLint compileStatus = -1; in test() local
1994 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
1995 if (compileStatus != GL_TRUE) in test()
2079 GLint compileStatus = -1; in test() local
2086 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test()
2087 if (compileStatus != GL_TRUE) in test()
2093 GLint compileStatus = -1; in test() local
2100 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
2101 if (compileStatus != GL_TRUE) in test()