Lines Matching refs:isVertexCase
139 …e (Context& context, const char* name, const char* description, bool isVertexCase, DataType varTy…
152 …se (Context& context, const char* name, const char* description, bool isVertexCase, DataType varTy… in ShaderIndexingCase() argument
153 …), context.getRenderContext(), context.getContextInfo(), name, description, isVertexCase, evalFunc) in ShaderIndexingCase()
337 …Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varTy… in createUniformArrayCase() argument
341 std::ostringstream& op = isVertexCase ? vtx : frag; in createUniformArrayCase()
350 if (isVertexCase) in createUniformArrayCase()
405 if (isVertexCase) in createUniformArrayCase()
440 …return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc, ver… in createUniformArrayCase()
443 …Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varTy… in createTmpArrayCase() argument
447 std::ostringstream& op = isVertexCase ? vtx : frag; in createTmpArrayCase()
456 if (isVertexCase) in createTmpArrayCase()
483 if (isVertexCase) in createTmpArrayCase()
549 if (isVertexCase) in createTmpArrayCase()
584 …return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc, ver… in createTmpArrayCase()
603 …Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varTy… in createVectorSubscriptCase() argument
607 std::ostringstream& op = isVertexCase ? vtx : frag; in createVectorSubscriptCase()
619 if (isVertexCase) in createVectorSubscriptCase()
652 if (isVertexCase) in createVectorSubscriptCase()
736 if (isVertexCase) in createVectorSubscriptCase()
766 …return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc, ver… in createVectorSubscriptCase()
803 …Context& context, const char* caseName, const char* description, bool isVertexCase, DataType varTy… in createMatrixSubscriptCase() argument
807 std::ostringstream& op = isVertexCase ? vtx : frag; in createMatrixSubscriptCase()
821 if (isVertexCase) in createMatrixSubscriptCase()
854 if (isVertexCase) in createMatrixSubscriptCase()
920 if (isVertexCase) in createMatrixSubscriptCase()
953 …return new ShaderIndexingCase(context, caseName, description, isVertexCase, varType, evalFunc, ver… in createMatrixSubscriptCase()
1022 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); in init() local
1023 …ddChild(createUniformArrayCase(m_context, name.c_str(), desc.c_str(), isVertexCase, varType, (Inde… in init()
1050 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); in init() local
1051 …tmpGroup->addChild(createTmpArrayCase(m_context, name.c_str(), desc.c_str(), isVertexCase, varType… in init()
1086 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); in init() local
1087 …hild(createVectorSubscriptCase(m_context, name.c_str(), desc.c_str(), isVertexCase, varType, (Vect… in init()
1128 bool isVertexCase = ((ShaderType)shaderType == SHADERTYPE_VERTEX); in init() local
1129 …hild(createMatrixSubscriptCase(m_context, name.c_str(), desc.c_str(), isVertexCase, varType, (Inde… in init()