Lines Matching refs:passNdx
273 for (int passNdx = 0; passNdx < 2; ++passNdx) in iterate() local
275 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
280 const tcu::Vec4 color = (passNdx == 0) ? (red) : (green); in iterate()
281 const char* const colorStr = (passNdx == 0) ? ("red - purple") : ("green"); in iterate()
283 …u::TestLog::Message << "Drawing position test pattern using shader " << (passNdx+1) << ". Primitiv… in iterate()
315 for (int passNdx = 0; passNdx < 2; ++passNdx) in iterate() local
317 const glu::ShaderProgram& shader = (passNdx == 0) ? (*m_shader0) : (*m_shader1); in iterate()
322 const tcu::Vec4 color = (passNdx == 0) ? (red) : (green); in iterate()
323 const glw::GLenum depthFunc = (passNdx == 0) ? (GL_ALWAYS) : (GL_EQUAL); in iterate()
324 const char* const depthFuncStr = (passNdx == 0) ? ("GL_ALWAYS") : ("GL_EQUAL"); in iterate()
325 const char* const colorStr = (passNdx == 0) ? ("red - purple") : ("green"); in iterate()
327 …) << tcu::TestLog::Message << "Drawing Z-test pattern using shader " << (passNdx+1) << ". Primitiv… in iterate()