Lines Matching refs:vertexArrays
345 vector<glu::VertexArrayBinding> vertexArrays; in iterate() local
356 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0])); in iterate()
357 vertexArrays.push_back(glu::va::Float("a_in0", 1, numVertices, 0, &in0Arr[0])); in iterate()
358 vertexArrays.push_back(glu::va::Float("a_in1", 1, numVertices, 0, &in1Arr[0])); in iterate()
379 glu::draw(m_context.getRenderContext(), prog, (int)vertexArrays.size(), &vertexArrays[0], in iterate()
561 vector<glu::VertexArrayBinding> vertexArrays; in iterate() local
572 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0])); in iterate()
573 vertexArrays.push_back(glu::va::Int32("a_in0", 1, numVertices, 0, &in0Arr[0])); in iterate()
574 vertexArrays.push_back(glu::va::Int32("a_in1", 1, numVertices, 0, &in1Arr[0])); in iterate()
593 glu::draw(m_context.getRenderContext(), prog, (int)vertexArrays.size(), &vertexArrays[0], in iterate()
755 vector<glu::VertexArrayBinding> vertexArrays; in iterate() local
766 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0])); in iterate()
767 vertexArrays.push_back(glu::va::Uint32("a_in0", 1, numVertices, 0, &in0Arr[0])); in iterate()
768 vertexArrays.push_back(glu::va::Uint32("a_in1", 1, numVertices, 0, &in1Arr[0])); in iterate()
786 glu::draw(m_context.getRenderContext(), prog, (int)vertexArrays.size(), &vertexArrays[0], in iterate()