Lines Matching refs:uniformNames
1532 const char* uniformNames[] = in test() local
1538 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices; in test()
1539 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); in test()
1543 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(uniformNames); ++ndx) in test()
1552 const GLint referenceLength = (GLint)std::string(uniformNames[ndx]).length() + 1; in test()
1562 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(uniformNames); ++ndx) in test()
1573 const GLint referenceLength = (GLint)std::string(uniformNames[ndx]).length(); in test()
1713 const char* uniformNames[] = {"uniformValue"}; in test() local
1715 glGetUniformIndices(program, 1, uniformNames, &uniformIndex); in test()
1787 const char* uniformNames[] = in test() local
1796 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(uniformNames) == 3); in test()
1798 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices; in test()
1799 StateQueryMemoryWriteGuard<GLint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformsBlockIndices; in test()
1801 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); in test()
1805 …glGetActiveUniformsiv(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformIndices, GL_UNIFORM_BLOCK_… in test()