Lines Matching refs:constCoords
54 … (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
65 virtual void setupUniforms (int programID, const tcu::Vec4& constCoords);
111 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() argument
113 ShaderRenderCase::setupUniforms(programID, constCoords); in setupUniforms()
115 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
1342 …iforms (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords) SET_UNIFORMS_B… in init()
1367 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1368 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1372 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1398 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1400 setUniform(gl, programID, "s.b.b", constCoords.swizzle(1,2)); in init()
1404 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1425 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1429 b[0] = constCoords.z(); in init()
1430 b[1] = constCoords.y(); in init()
1431 b[2] = constCoords.x(); in init()
1435 c.color.xyz() = c.constCoords.swizzle(3,2,1); in init()
1458 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1462 b[0] = constCoords.z(); in init()
1463 b[1] = constCoords.y(); in init()
1464 b[2] = constCoords.x(); in init()
1468 c.color.xyz() = c.constCoords.swizzle(1,2,0); in init()
1490 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1492 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1494 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1498 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1520 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1522 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1524 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1528 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1557 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1558 arr[0] = constCoords.swizzle(0,1); in init()
1559 arr[1] = constCoords.swizzle(2,3); in init()
1562 arr[0] = constCoords.swizzle(2,3); in init()
1563 arr[1] = constCoords.swizzle(0,1); in init()
1566 arr[0] = constCoords.swizzle(0,2); in init()
1567 arr[1] = constCoords.swizzle(1,3); in init()
1572 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1573 arr[0] = constCoords.swizzle(0,0); in init()
1574 arr[1] = constCoords.swizzle(1,1); in init()
1577 arr[0] = constCoords.swizzle(2,2); in init()
1578 arr[1] = constCoords.swizzle(3,3); in init()
1581 arr[0] = constCoords.swizzle(1,0); in init()
1582 arr[1] = constCoords.swizzle(3,2); in init()
1588 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1621 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1622 arr[0] = constCoords.swizzle(0,1); in init()
1623 arr[1] = constCoords.swizzle(2,3); in init()
1626 arr[0] = constCoords.swizzle(2,3); in init()
1627 arr[1] = constCoords.swizzle(0,1); in init()
1630 arr[0] = constCoords.swizzle(0,2); in init()
1631 arr[1] = constCoords.swizzle(1,3); in init()
1636 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1637 arr[0] = constCoords.swizzle(0,0); in init()
1638 arr[1] = constCoords.swizzle(1,1); in init()
1641 arr[0] = constCoords.swizzle(2,2); in init()
1642 arr[1] = constCoords.swizzle(3,3); in init()
1645 arr[0] = constCoords.swizzle(1,0); in init()
1646 arr[1] = constCoords.swizzle(3,2); in init()
1652 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1681 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1683 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1685 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1689 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1739 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1740 arr[0] = constCoords.swizzle(1,0); in init()
1741 arr[1] = constCoords.swizzle(2,0); in init()
1744 arr[0] = constCoords.swizzle(1,1); in init()
1745 arr[1] = constCoords.swizzle(3,1); in init()
1748 arr[0] = constCoords.swizzle(2,1); in init()
1749 arr[1] = constCoords.swizzle(2,1); in init()
1754 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1755 arr[0] = constCoords.swizzle(2,0); in init()
1756 arr[1] = constCoords.swizzle(2,1); in init()
1759 arr[0] = constCoords.swizzle(2,2); in init()
1760 arr[1] = constCoords.swizzle(3,3); in init()
1763 arr[0] = constCoords.swizzle(1,0); in init()
1764 arr[1] = constCoords.swizzle(3,2); in init()
1770 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1800 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1802 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1804 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1808 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1859 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1860 arr[0] = constCoords.swizzle(1,0); in init()
1861 arr[1] = constCoords.swizzle(2,0); in init()
1864 arr[0] = constCoords.swizzle(1,1); in init()
1865 arr[1] = constCoords.swizzle(3,1); in init()
1868 arr[0] = constCoords.swizzle(2,1); in init()
1869 arr[1] = constCoords.swizzle(2,1); in init()
1874 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1875 arr[0] = constCoords.swizzle(2,0); in init()
1876 arr[1] = constCoords.swizzle(2,1); in init()
1879 arr[0] = constCoords.swizzle(2,2); in init()
1880 arr[1] = constCoords.swizzle(3,3); in init()
1883 arr[0] = constCoords.swizzle(1,0); in init()
1884 arr[1] = constCoords.swizzle(3,2); in init()
1890 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1911 DE_UNREF(constCoords); in init()
1943 DE_UNREF(constCoords); in init()
1971 DE_UNREF(constCoords); in init()
2008 DE_UNREF(constCoords); in init()
2050 DE_UNREF(constCoords); in init()