Lines Matching refs:texCoord
307 vector<float> texCoord; in iterate() local
370 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; in iterate()
371 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; in iterate()
383 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
422 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; in iterate()
423 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; in iterate()
435 refTexture, &texCoord[0], sampleParams); in iterate()
441 m_texture->getRefTexture(), &texCoord[0], sampleParams, in iterate()
635 vector<float> texCoord; in iterate() local
681 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
697 m_renderer.renderQuad(0, &texCoord[0], params); in iterate()
736 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
753 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); in iterate()
760 m_texture->getRefTexture(), &texCoord[0], params, in iterate()
862 vector<float> texCoord; in iterate() local
884 computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f)); in iterate()
894 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate()
996 vector<float> texCoord; in iterate() local
1043 computeQuadTexCoordCube(texCoord, face); in iterate()
1046 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); in iterate()
1268 vector<float> texCoord; in iterate() local
1315 case COORDTYPE_BASIC: getBasicTexCoord3D (texCoord, cellNdx); break; in iterate()
1316 case COORDTYPE_AFFINE: getAffineTexCoord3D (texCoord, cellNdx); break; in iterate()
1330 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
1368 case COORDTYPE_BASIC: getBasicTexCoord3D (texCoord, cellNdx); break; in iterate()
1369 case COORDTYPE_AFFINE: getAffineTexCoord3D (texCoord, cellNdx); break; in iterate()
1381 refTexture, &texCoord[0], sampleParams); in iterate()
1387 m_texture->getRefTexture(), &texCoord[0], sampleParams, in iterate()
1506 vector<float> texCoord; in iterate() local
1539 getBasicTexCoord2D(texCoord, cellNdx); in iterate()
1544 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
1578 getBasicTexCoord2D(texCoord, cellNdx); in iterate()
1583 refTexture, &texCoord[0], sampleParams); in iterate()
1589 m_texture->getRefTexture(), &texCoord[0], sampleParams, in iterate()
1819 vector<float> texCoord; in iterate() local
1848 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
1854 m_renderer.renderQuad(0, &texCoord[0], params); in iterate()
1892 computeQuadTexCoordCube(texCoord, cubeFace); in iterate()
1898 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); in iterate()
1905 m_texture->getRefTexture(), &texCoord[0], params, in iterate()
2139 vector<float> texCoord; in iterate() local
2170 getBasicTexCoord3D(texCoord, cellNdx); in iterate()
2176 m_renderer.renderQuad(0, &texCoord[0], sampleParams); in iterate()
2210 getBasicTexCoord3D(texCoord, cellNdx); in iterate()
2215 refTexture, &texCoord[0], sampleParams); in iterate()
2221 m_texture->getRefTexture(), &texCoord[0], sampleParams, in iterate()