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Lines Matching refs:textureSize

126 static inline Vec2 safe2DTexCoords (const Vec2& raw, const IVec2& textureSize)  in safe2DTexCoords()  argument
128 return safeCoords(raw, textureSize, Vec2(0.5f)); in safe2DTexCoords()
131 static inline Vec3 safe2DArrayTexCoords (const Vec3& raw, const IVec3& textureSize) in safe2DArrayTexCoords() argument
133 return safeCoords(raw, textureSize, Vec3(0.5f, 0.5f, 0.0f)); in safe2DArrayTexCoords()
136 static inline Vec3 safe3DTexCoords (const Vec3& raw, const IVec3& textureSize) in safe3DTexCoords() argument
138 return safeCoords(raw, textureSize, Vec3(0.5f)); in safe3DTexCoords()
239 …PosTexCoordQuadGrid (int gridSize, const IVec2& renderSize, const TexSizeIVec& textureSize, const…
251 …void initializeTexCoords (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParam…
278 …ordQuadGrid (int gridSize, const IVec2& renderSize, const TexSizeIVec& textureSize, const TexCoord… in PosTexCoordQuadGrid() argument
313 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid()
321 void PosTexCoordQuadGrid<TEXTURETYPE_2D>::initializeTexCoords (const IVec2& textureSize, const TexC… in initializeTexCoords() argument
333 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
338 void PosTexCoordQuadGrid<TEXTURETYPE_CUBE>::initializeTexCoords (const IVec2& textureSize, const Te… in initializeTexCoords() argument
355 …const Vec2 safeFaceCoord = useSafeTexCoords ? safe2DTexCoords(rawFaceCoord, textureSize) : rawFace… in initializeTexCoords()
364 void PosTexCoordQuadGrid<TEXTURETYPE_2D_ARRAY>::initializeTexCoords (const IVec3& textureSize, cons… in initializeTexCoords() argument
376 m_texCoords.push_back(useSafeTexCoords ? safe2DArrayTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
381 void PosTexCoordQuadGrid<TEXTURETYPE_3D>::initializeTexCoords (const IVec3& textureSize, const TexC… in initializeTexCoords() argument
393 m_texCoords.push_back(useSafeTexCoords ? safe3DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()