• Home
  • Raw
  • Download

Lines Matching refs:numVertices

219 	int			numVertices;  member
1533 << samples[sampleNdx].numVertices in logSampleList()
1562 << samples[sampleNdx].numVertices in logSampleList()
1595 << samples[sampleNdx].numVertices in logSampleList()
1630 << samples[sampleNdx].numVertices in logSampleList()
1666 << samples[sampleNdx].numVertices in logSampleList()
4112 m_results.back().result.numVertices = getLayeredGridNumVertices(m_results.back().scene); in init()
4340 const int numVertices = getLayeredGridNumVertices(sample.scene); in runSample() local
4366 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
4368 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
4384 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
4386 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
4403 sample.result.renderDataSize = getVertexDataSize() * sample.result.numVertices; in runSample()
4470 const int numVertices = getLayeredGridNumVertices(sample.scene); in runSample() local
4501 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
4503 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
4561 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
4563 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
4580 sample.result.renderDataSize = getVertexDataSize() * sample.result.numVertices; in runSample()
4829 const int numVertices = getLayeredGridNumVertices(sample.scene); in runSample() local
4851 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
4865 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
4880 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
4890 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
5009 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
5011 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
5031 …le.result.renderDataSize = RenderCase<SampleType>::getVertexDataSize() * sample.result.numVertices; in runSample()
5164 const int numVertices = getLayeredGridNumVertices(sample.scene); in runSample() local
5186 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
5192 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
5206 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
5212 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
5237 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
5239 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
5335 gl.drawArrays(GL_TRIANGLES, 0, numVertices); in runSample()
5337 gl.drawElements(GL_TRIANGLES, numVertices, GL_UNSIGNED_INT, DE_NULL); in runSample()
5357 sample.result.renderDataSize = getVertexDataSize() * sample.result.numVertices; in runSample()