Lines Matching refs:vertexData
3882 static void generateLayeredGridVertexAttribData4C4V (std::vector<tcu::Vec4>& vertexData, const Laye… in generateLayeredGridVertexAttribData4C4V() argument
3888 vertexData.resize(getLayeredGridNumVertices(scene) * 2); in generateLayeredGridVertexAttribData4C4V()
3900 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3901 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3903 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3904 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3906 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3907 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3909 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3910 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3912 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3913 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3915 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3916 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
4237 std::vector<tcu::Vec4> vertexData; in uploadScene() local
4239 generateLayeredGridVertexAttribData4C4V(vertexData, scene); in uploadScene()
4244 …gl.bufferData(GL_ARRAY_BUFFER, (int)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_ST… in uploadScene()
4343 std::vector<tcu::Vec4> vertexData; in runSample() local
4350 generateLayeredGridVertexAttribData4C4V(vertexData, sample.scene); in runSample()
4352 …gl.bufferData(GL_ARRAY_BUFFER, (int)(vertexData.size() * sizeof(tcu::Vec4)), &vertexData[0], GL_ST… in runSample()
4476 std::vector<tcu::Vec4> vertexData; in runSample() local
4483 generateLayeredGridVertexAttribData4C4V(vertexData, sample.scene); in runSample()
4484 renderUploadSize = (int)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
4487 gl.bufferData(GL_ARRAY_BUFFER, renderUploadSize, &vertexData[0], GL_STATIC_DRAW); in runSample()
4517 unrelatedUploadSize = (int)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
4520 gl.bufferData(GL_ARRAY_BUFFER, unrelatedUploadSize, &vertexData[0], GL_STATIC_DRAW); in runSample()
4524 unrelatedUploadSize = (int)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
4528 gl.bufferSubData(GL_ARRAY_BUFFER, 0, unrelatedUploadSize, &vertexData[0]); in runSample()
4535 unrelatedUploadSize = (int)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
4544 deMemcpy(mapPtr, &vertexData[0], unrelatedUploadSize); in runSample()
4833 std::vector<tcu::Vec4> vertexData; in runSample() local
4838 generateLayeredGridVertexAttribData4C4V(vertexData, sample.scene); in runSample()
4850 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
4863 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
4878 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
4889 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
4918 size = (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
4919 source = &vertexData[0]; in runSample()
4932 size = (glw::GLsizeiptr)deAlign32((int)(vertexData.size() * sizeof(tcu::Vec4)) / 2, 4); in runSample()
4934 source = (const deUint8*)&vertexData[0] + offset; in runSample()
4995 const int unrelatedUploadSize = (int)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
4998 gl.bufferData(GL_ARRAY_BUFFER, unrelatedUploadSize, &vertexData[0], GL_STATIC_DRAW); in runSample()
5168 std::vector<tcu::Vec4> vertexData; in runSample() local
5173 generateLayeredGridVertexAttribData4C4V(vertexData, sample.scene); in runSample()
5185 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
5190 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
5203 …gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)), &vertexDa… in runSample()
5258 size = (glw::GLsizeiptr)(vertexData.size() * sizeof(tcu::Vec4)); in runSample()
5259 source = &vertexData[0]; in runSample()
5270 size = (glw::GLsizeiptr)deAlign32((int)(vertexData.size() * sizeof(tcu::Vec4)) / 2, 4); in runSample()
5272 source = (const deUint8*)&vertexData[0] + offset; in runSample()
5568 std::vector<tcu::Vec4> vertexData; in init() local
5576 generateLayeredGridVertexAttribData4C4V(vertexData, scene); in init()
5580 …rData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(sizeof(tcu::Vec4) * vertexData.size()), &vertexData[0], G… in init()