Lines Matching refs:LOG_TIME
2118 #define LOG_TIME(NAME, DESC, DATA) log << TestLog::Float(statNamePrefix + (NAME) + singular, singul… in iterate() macro
2121 LOG_TIME("ShaderSourceSetTime", "shader source set time", sourceSetTimes); in iterate()
2122 LOG_TIME("VertexShaderCompileTime", "vertex shader compile time", vertexCompileTimes); in iterate()
2123 LOG_TIME("FragmentShaderCompileTime", "fragment shader compile time", fragmentCompileTimes); in iterate()
2124 LOG_TIME("ProgramLinkTime", "program link time", programLinkTimes); in iterate()
2125 LOG_TIME("FirstShaderInputSetTime", "first shader input set time", firstInputSetTimes); in iterate()
2126 LOG_TIME("FirstDrawTime", "first draw time", firstDrawTimes); in iterate()
2127 LOG_TIME("SecondShaderInputSetTime", "second shader input set time", secondInputTimes); in iterate()
2128 LOG_TIME("SecondDrawTime", "second draw time", secondDrawTimes); in iterate()
2130 #undef LOG_TIME in iterate()
2644 #define LOG_TIME(NAME, DESC, DATA) log << TestLog::Float(statNamePrefix + (NAME) + singular, singul… in iterate() macro
2647 LOG_TIME("ShaderSourceSetTime", "shader source set time", sourceSetTimes); in iterate()
2648 LOG_TIME("VertexShaderCompileTime", "vertex shader compile time", vertexCompileTimes); in iterate()
2649 LOG_TIME("FragmentShaderCompileTime", "fragment shader compile time", fragmentCompileTimes); in iterate()
2651 #undef LOG_TIME in iterate()