Lines Matching refs:conditionalUsage
521 …he, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUsage, ConditionalT…
683 …ID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUsage, ConditionalT…
1427 static string textureLookupVertexTemplate (ConditionalUsage conditionalUsage, ConditionalType condi… in textureLookupVertexTemplate() argument
1430 …bool conditionVaryingNeeded = conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CON… in textureLookupVertexTemplate()
1463 static string textureLookupFragmentTemplate (int numLookups, ConditionalUsage conditionalUsage, Con… in textureLookupFragmentTemplate() argument
1472 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_DYNAMIC) in textureLookupFragmentTemplate()
1480 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_UNIFORM) in textureLookupFragmentTemplate()
1497 if (conditionalUsage == CONDITIONAL_USAGE_FIRST_HALF) in textureLookupFragmentTemplate()
1504 if (conditionalUsage == CONDITIONAL_USAGE_FIRST_HALF) in textureLookupFragmentTemplate()
1509 else if (conditionalUsage == CONDITIONAL_USAGE_EVERY_OTHER) in textureLookupFragmentTemplate()
1520 if (conditionalUsage == CONDITIONAL_USAGE_FIRST_HALF && i == (numLookups - 1) / 2) in textureLookupFragmentTemplate()
1534 …haderAttributes (const string& nameSpecialization, ConditionalUsage conditionalUsage, ConditionalT… in textureLookupShaderAttributes() argument
1550 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_DYNAMIC) in textureLookupShaderAttributes()
1558 …(const string& nameSpecialization, int numLookups, ConditionalUsage conditionalUsage, ConditionalT… in textureLookupShaderUniforms() argument
1567 if (conditionalUsage != CONDITIONAL_USAGE_NONE && conditionalType == CONDITIONAL_TYPE_UNIFORM) in textureLookupShaderUniforms()
2226 …he, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUsage, ConditionalT… in ShaderCompilerTextureCase() argument
2229 , m_conditionalUsage (conditionalUsage) in ShaderCompilerTextureCase()
2703 …ID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUsage, ConditionalT… in InvalidShaderCompilerTextureCase() argument
2706 , m_conditionalUsage (conditionalUsage) in InvalidShaderCompilerTextureCase()
2908 for (int conditionalUsage = 0; conditionalUsage < (int)CONDITIONAL_USAGE_LAST; conditionalUsage++) in addShaderCompilationPerformanceCases() local
2910 …const char* conditionalUsageName = conditionalUsage == (int)CONDITIONAL_USAGE_NONE ? "no_conditi… in addShaderCompilationPerformanceCases()
2911 : conditionalUsage == (int)CONDITIONAL_USAGE_FIRST_HALF ? "first_half" in addShaderCompilationPerformanceCases()
2912 : conditionalUsage == (int)CONDITIONAL_USAGE_EVERY_OTHER ? "every_other" in addShaderCompilationPerformanceCases()
2917 …int lastConditionalType = conditionalUsage == (int)CONDITIONAL_USAGE_NONE ? 1 : (int)CONDITIONAL_T… in addShaderCompilationPerformanceCases()
2932 … = de::toString(numLookups) + "_lookups_" + conditionalUsageName + (conditionalUsage == (int)CONDI… in addShaderCompilationPerformanceCases()
2936 …ID++, true /* avoid cache */, false, numLookups, (ConditionalUsage)conditionalUsage, (Conditional… in addShaderCompilationPerformanceCases()
2937 …ID++, false /* allow cache */, false, numLookups, (ConditionalUsage)conditionalUsage, (Conditional… in addShaderCompilationPerformanceCases()
2949 …rCase::InvalidityType)invalidityType, numLookups, (ConditionalUsage)conditionalUsage, (Conditional… in addShaderCompilationPerformanceCases()