Lines Matching refs:coordLoc
151 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
154 gl.enableVertexAttribArray(coordLoc); in init()
158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
194 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
197 gl.enableVertexAttribArray(coordLoc); in init()
202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
240 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
243 gl.enableVertexAttribArray(coordLoc); in init()
247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
294 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
297 gl.enableVertexAttribArray(coordLoc); in init()
301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
339 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
342 gl.enableVertexAttribArray(coordLoc); in init()
346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
381 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
384 gl.enableVertexAttribArray(coordLoc); in init()
388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
429 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
432 gl.enableVertexAttribArray(coordLoc); in init()
436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
471 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
474 gl.enableVertexAttribArray(coordLoc); in init()
478 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
513 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
516 gl.enableVertexAttribArray(coordLoc); in init()
520 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
559 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
562 gl.enableVertexAttribArray(coordLoc); in init()
566 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
607 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
610 gl.enableVertexAttribArray(coordLoc); in init()
614 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
649 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
652 gl.enableVertexAttribArray(coordLoc); in init()
656 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
694 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
697 gl.enableVertexAttribArray(coordLoc); in init()
701 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
739 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
742 gl.enableVertexAttribArray(coordLoc); in init()
746 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
784 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
787 gl.enableVertexAttribArray(coordLoc); in init()
791 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
826 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
829 gl.enableVertexAttribArray(coordLoc); in init()
833 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
868 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
871 gl.enableVertexAttribArray(coordLoc); in init()
875 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
913 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
916 gl.enableVertexAttribArray(coordLoc); in init()
920 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
955 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
958 gl.enableVertexAttribArray(coordLoc); in init()
962 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1000 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1003 gl.enableVertexAttribArray(coordLoc); in init()
1007 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1045 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1048 gl.enableVertexAttribArray(coordLoc); in init()
1052 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1101 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1104 gl.enableVertexAttribArray(coordLoc); in init()
1108 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1153 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1156 gl.enableVertexAttribArray(coordLoc); in init()
1160 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1259 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1262 gl.enableVertexAttribArray(coordLoc); in init()
1266 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1304 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1307 gl.enableVertexAttribArray(coordLoc); in init()
1311 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1344 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1347 gl.enableVertexAttribArray(coordLoc); in init()
1351 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1398 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1401 gl.enableVertexAttribArray(coordLoc); in init()
1405 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1440 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1443 gl.enableVertexAttribArray(coordLoc); in init()
1447 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1482 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1485 gl.enableVertexAttribArray(coordLoc); in init()
1489 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1525 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1528 gl.enableVertexAttribArray(coordLoc); in init()
1532 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1570 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1573 gl.enableVertexAttribArray(coordLoc); in init()
1577 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()
1619 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); in init()
1622 gl.enableVertexAttribArray(coordLoc); in init()
1626 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init()