Lines Matching refs:blockIndex
176 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate() local
177 …o blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNIFORM_BLOCK, blockIndex); in iterate()
191 gl.uniformBlockBinding(program.getProgram(), blockIndex, 0); in iterate()
198 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
199 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
213 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
214 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
298 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
299 …Info = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); in iterate()
321 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
322 …Info = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); in iterate()
336 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
337 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
649 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
650 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
664 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
665 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
765 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_… in iterate() local
766 …ProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
791 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE… in iterate() local
792 …ProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
868 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
869 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
883 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
884 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
962 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
963 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
977 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
978 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
1069 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
1070 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
1084 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
1085 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
1162 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
1163 …Info = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); in iterate()
1292 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
1293 …Info = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); in iterate()
1427 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_… in iterate() local
1428 …ProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
1453 …const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE… in iterate() local
1454 …ProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
1548 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() local
1549 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()
1577 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() local
1578 …tProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_… in iterate()