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Lines Matching refs:drawBuffers

391 						const vector<DrawBufferInfo>&	drawBuffers,  in genRenderbuffers()  argument
398 bufs.resize(drawBuffers.size()); in genRenderbuffers()
400 DE_ASSERT(drawBuffers.size() == renderbuffers.size()); in genRenderbuffers()
401 DE_ASSERT(drawBuffers.size() == refRenderbuffers.size()); in genRenderbuffers()
405 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++) in genRenderbuffers()
407 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; in genRenderbuffers()
421 gl.drawBuffers((glw::GLsizei)bufs.size(), &(bufs[0])); in genRenderbuffers()
423 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++) in genRenderbuffers()
425 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; in genRenderbuffers()
813 const vector<DrawBufferInfo>& drawBuffers, in renderRefQuad() argument
823 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in renderRefQuad()
825 if (drawBuffers[drawBufferNdx].getRender()) in renderRefQuad()
827 …erState (createRenderState(preCommonBlendState, postCommonBlendState, drawBuffers[drawBufferNdx])… in renderRefQuad()
830 const FragmentShader fragmentShader (drawBufferNdx, drawBuffers[drawBufferNdx]); in renderRefQuad()
839 …edBlendEq (const BlendState& pre, const BlendState post, const vector<DrawBufferInfo>& drawBuffers) in requiresAdvancedBlendEq() argument
849 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in requiresAdvancedBlendEq()
851 const BlendState& drawBufferBlendState = drawBuffers[drawBufferNdx].getBlendState(); in requiresAdvancedBlendEq()
880 … const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers, glu::RenderCon… in genFragmentSource() argument
887 if (requiresAdvancedBlendEq(preCommonBlendState, postCommonBlendState, drawBuffers)) in genFragmentSource()
895 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in genFragmentSource()
897 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; in genFragmentSource()
928 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in genFragmentSource()
930 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; in genFragmentSource()
981 … const BlendState& postCommonBlendState, const vector<DrawBufferInfo>& drawBuffers, glu::RenderCon… in genShaderSources() argument
983 …ntext) << genFragmentSource(preCommonBlendState, postCommonBlendState, drawBuffers, renderContext); in genShaderSources()
1001 const vector<DrawBufferInfo>& drawBuffers, in renderQuad() argument
1006 …m (gl, genShaderSources(preCommonBlendState, postCommonBlendState, drawBuffers, renderContext)… in renderQuad()
1007 const IVec2 size = drawBuffers[0].getSize(); in renderQuad()
1008 …resBlendBarriers = requiresAdvancedBlendEq(preCommonBlendState, postCommonBlendState, drawBuffers); in renderQuad()
1012 bufs.resize(drawBuffers.size()); in renderQuad()
1015 bufs[bufNdx] = (drawBuffers[bufNdx].getRender() ? GL_COLOR_ATTACHMENT0 + bufNdx : GL_NONE); in renderQuad()
1025 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++) in renderQuad()
1026 setIndexedBlendState(gl, drawBuffers[renderbufferNdx].getBlendState(), renderbufferNdx); in renderQuad()
1030 gl.drawBuffers((glw::GLsizei)bufs.size(), &(bufs[0])); in renderQuad()
1040 gl.drawBuffers(0, 0); in renderQuad()
1046 renderRefQuad(preCommonBlendState, postCommonBlendState, drawBuffers, refRenderbuffers); in renderQuad()
1098 const vector<DrawBufferInfo>& drawBuffers) in logTestCaseInfo() argument
1103 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in logTestCaseInfo()
1106 const DrawBufferInfo& drawBuffer = drawBuffers[drawBufferNdx]; in logTestCaseInfo()
1120 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in logTestCaseInfo()
1122 if (!drawBuffers[drawBufferNdx].getBlendState().isEmpty()) in logTestCaseInfo()
1126 logBlendState(log, drawBuffers[drawBufferNdx].getBlendState()); in logTestCaseInfo()
1143 const vector<DrawBufferInfo>& drawBuffers) in runTest() argument
1146 glu::RenderbufferVector renderbuffers (gl, drawBuffers.size()); in runTest()
1148 vector<TextureLevel> refRenderbuffers (drawBuffers.size()); in runTest()
1150 logTestCaseInfo(log, preCommonBlendState, postCommonBlendState, drawBuffers); in runTest()
1152 genRenderbuffers(gl, drawBuffers, framebuffer, renderbuffers, refRenderbuffers); in runTest()
1154 …renderQuad(log, renderContext, preCommonBlendState, postCommonBlendState, drawBuffers, framebuffer… in runTest()
1165 const vector<DrawBufferInfo>& drawBuffers,
1181 const vector<DrawBufferInfo>& drawBuffers, in DrawBuffersIndexedTest() argument
1187 , m_drawBuffers (drawBuffers) in DrawBuffersIndexedTest()
1349 …BlendState& preCommon, BlendState& postCommon, vector<DrawBufferInfo>& drawBuffers, int maxDrawBuf… in genRandomTest() argument
1388 drawBuffers.push_back(DrawBufferInfo(render, size, blendState, format)); in genRandomTest()
1425 vector<DrawBufferInfo> drawBuffers; in iterate() local
1427 genRandomTest(rng, preCommonBlendState, postCommonBlendState, drawBuffers, 4, m_context); in iterate()
1429 …og, results, m_context.getRenderContext(), preCommonBlendState, postCommonBlendState, drawBuffers); in iterate()
1471 vector<DrawBufferInfo> drawBuffers; in iterate() local
1478 …genRandomTest(rng, preCommonBlendState, postCommonBlendState, drawBuffers, maxDrawBuffers, m_conte… in iterate()
1480 …og, results, m_context.getRenderContext(), preCommonBlendState, postCommonBlendState, drawBuffers); in iterate()
1503 vector<DrawBufferInfo> drawBuffers; in createDiffTest() local
1505drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), emptyState, TextureFormat(tcu::TextureFo… in createDiffTest()
1506drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createDiffTest()
1508 return new DrawBuffersIndexedTest(context, preState, emptyState, drawBuffers, name, name); in createDiffTest()
1516 vector<DrawBufferInfo> drawBuffers; in createDiffTest() local
1518drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), emptyState, TextureFormat(tcu::TextureFo… in createDiffTest()
1519drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createDiffTest()
1521 return new DrawBuffersIndexedTest(context, preState, commonState, drawBuffers, name, name); in createDiffTest()
1540 vector<DrawBufferInfo> drawBuffers; in createAdvancedEqDiffTest() local
1542drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createAdvancedEqDiffTest()
1544 return new DrawBuffersIndexedTest(context, preState, emptyState, drawBuffers, name, name); in createAdvancedEqDiffTest()
1552 vector<DrawBufferInfo> drawBuffers; in createAdvancedEqDiffTest() local
1554drawBuffers.push_back(DrawBufferInfo(true, IVec2(64, 64), drawBufferState, TextureFormat(tcu::Text… in createAdvancedEqDiffTest()
1556 return new DrawBuffersIndexedTest(context, preState, commonState, drawBuffers, name, name); in createAdvancedEqDiffTest()