Lines Matching refs:getHandle
476 deUint32 getHandle (void) const;
531 deUint32 TestTexture2D::getHandle (void) const in getHandle() function in deqp::gles31::Functional::__anone4ed7a720111::TestTexture2D
657 glw::GLuint getHandle (void) const;
744 deUint32 TestShaderProgram::getHandle (void) const in getHandle() function in deqp::gles31::Functional::__anone4ed7a720111::TestShaderProgram
751 m_gl->useProgram(this->getHandle()); in use()
1068 …ist[idx].fboTargetType, fboConfigList[idx].fboColorAttachment, texture->getHandle(), isSRGB, fboCo… in createFBOwithColorAttachment()
1077 glw::GLuint location = gl.getUniformLocation(m_shaderProgram->getHandle(), "uFunctionType"); in setShaderProgramSamplingType()
1096 glw::GLuint location = gl.getUniformLocation(m_shaderProgram->getHandle(), "uBlendFunctionType"); in setShaderBlendFunctionType()
1117 glw::GLuint locationSrc = gl.getUniformLocation(m_shaderProgram->getHandle(), "uFactorSrc"); in setShaderBlendSrcDstValues()
1121 glw::GLuint locationDst = gl.getUniformLocation(m_shaderProgram->getHandle(), "uFactorDst"); in setShaderBlendSrcDstValues()
1135 glw::GLint location = gl.getUniformLocation(m_shaderProgram->getHandle(), uniformName.c_str()); in bindActiveTexturesSamplers()