Lines Matching refs:GL_TRIANGLE_STRIP
168 case GL_TRIANGLE_STRIP: return "triangle_strip"; in primitiveTypeToString()
2291 : GeometryShaderRenderTest (context, name, desc, GL_TRIANGLES, GL_TRIANGLE_STRIP, "a_color") in VaryingTest()
2348 : GeometryExpanderRenderTest (context, name, desc, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP) in TriangleStripAdjacencyVertexCountTest()
2478 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase()
3427 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in sampleTextureLayer()
3724 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase()
4163 m_cases[0].value = GL_TRIANGLE_STRIP; in GeometryShaderOutputQueryCase()
4306 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase()
4439 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase()
5740 case PRIMITIVE_TRIANGLE_STRIP: return GL_TRIANGLE_STRIP; in getOutputPrimitive()
5936 gl.drawArrays(GL_TRIANGLE_STRIP, 0, 4); in iterate()
6166 { GL_TRIANGLES, "triangles", GL_TRIANGLE_STRIP }, in init()
6167 { GL_TRIANGLE_STRIP, "triangle_strip", GL_TRIANGLE_STRIP }, in init()
6168 { GL_TRIANGLE_FAN, "triangle_fan", GL_TRIANGLE_STRIP }, in init()
6171 { GL_TRIANGLES_ADJACENCY, "triangles_adjacency", GL_TRIANGLE_STRIP } in init()
6202 { GL_POINTS, "points_to_triangles", GL_TRIANGLE_STRIP }, in init()
6203 { GL_LINES, "lines_to_triangles", GL_TRIANGLE_STRIP } in init()
6227 { GL_TRIANGLE_STRIP, 0, 0, 0, 0, "triangle_strip" }, in init()
6228 { GL_TRIANGLE_STRIP, 0, 1, 0, 0, "triangle_strip" }, in init()
6229 { GL_TRIANGLE_STRIP, 1, 1, 0, 0, "triangle_strip" }, in init()
6230 { GL_TRIANGLE_STRIP, 2, 1, 0, 0, "triangle_strip" }, in init()
6231 { GL_TRIANGLE_STRIP, 3, 1, 0, 0, "triangle_strip" }, in init()
6232 { GL_TRIANGLE_STRIP, 0, 2, 0, 0, "triangle_strip" }, in init()
6233 { GL_TRIANGLE_STRIP, 1, 2, 0, 0, "triangle_strip" }, in init()
6234 { GL_TRIANGLE_STRIP, 2, 2, 0, 0, "triangle_strip" }, in init()
6235 { GL_TRIANGLE_STRIP, 3, 2, 0, 0, "triangle_strip" }, in init()
6236 { GL_TRIANGLE_STRIP, 3, 2, 3, 0, "triangle_strip" }, in init()
6389 { GL_TRIANGLES, GL_TRIANGLE_STRIP }, in init()
6413 GL_TRIANGLE_STRIP, in init()