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Lines Matching refs:ShaderProgram

324 	virtual glu::ShaderProgram*			generateShaders					(void) const = 0;
330 const glu::ShaderProgram* m_program;
701 virtual glu::ShaderProgram* generateShaders (void) const = 0;
703 const glu::ShaderProgram* m_program;
1016 glu::ShaderProgram* generateShaders (void) const;
1120 glu::ShaderProgram* SamplerBindingRenderCase::generateShaders (void) const in generateShaders()
1151 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1219 glu::ShaderProgram* generateShaders (void) const;
1254 glu::ShaderProgram* SamplerBindingNegativeCase::generateShaders (void) const in generateShaders()
1302 return new glu::ShaderProgram(m_context.getRenderContext(), sources); in generateShaders()
1339 glu::ShaderProgram* generateShaders (void) const;
1477 glu::ShaderProgram* ImageBindingRenderCase::generateShaders (void) const in generateShaders()
1508 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1543 glu::ShaderProgram* generateShaders (void) const;
1578 glu::ShaderProgram* ImageBindingNegativeCase::generateShaders (void) const in generateShaders()
1626 return new glu::ShaderProgram(m_context.getRenderContext(), sources); in generateShaders()
1661 glu::ShaderProgram* generateShaders (void) const;
1765 glu::ShaderProgram* UBOBindingRenderCase::generateShaders (void) const in generateShaders()
1798 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
1816 glu::ShaderProgram* generateShaders (void) const;
1846 glu::ShaderProgram* UBOBindingNegativeCase::generateShaders (void) const in generateShaders()
1911 return new glu::ShaderProgram(m_context.getRenderContext(), sources); in generateShaders()
1930 glu::ShaderProgram* generateShaders (void) const;
2034 glu::ShaderProgram* SSBOBindingRenderCase::generateShaders (void) const in generateShaders()
2067 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders()
2085 glu::ShaderProgram* generateShaders (void) const;
2115 glu::ShaderProgram* SSBOBindingNegativeCase::generateShaders (void) const in generateShaders()
2180 return new glu::ShaderProgram(m_context.getRenderContext(), sources); in generateShaders()