Lines Matching refs:bufTF
369 deUint32 bufTF = 0x1234; in bind_buffer_range() local
378 ctx.glGenBuffers(1, &bufTF); in bind_buffer_range()
379 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in bind_buffer_range()
393 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in bind_buffer_range()
416 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in bind_buffer_range()
418 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in bind_buffer_range()
420 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in bind_buffer_range()
447 ctx.glBindBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, bufTF, 5, 4); in bind_buffer_range()
456 ctx.glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bufTF, ssAlignment+1, 4); in bind_buffer_range()
462 ctx.glDeleteBuffers(1, &bufTF); in bind_buffer_range()
469 deUint32 bufTF = 0x1234; in bind_buffer_base() local
477 ctx.glGenBuffers(1, &bufTF); in bind_buffer_base()
478 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in bind_buffer_base()
497 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in bind_buffer_base()
502 ctx.glDeleteBuffers(1, &bufTF); in bind_buffer_base()