Lines Matching refs:glGenTextures
281 ctx.glGenTextures (1, &texture); in read_pixels_fbo_format_mismatch()
512 ctx.glGenTextures (1, &texture); in clear_bufferiv()
562 ctx.glGenTextures (1, &texture); in clear_bufferuiv()
609 ctx.glGenTextures (1, &texture); in clear_bufferfv()
771 ctx.glGenTextures (1, &texture); in draw_buffers()
955 ctx.glGenTextures (1, &texture); in read_buffer()
1149 ctx.glGenTextures(2, texture); in framebuffer_texture()
1198 ctx.glGenTextures(1, &tex2D); in framebuffer_texture2d()
1200 ctx.glGenTextures(1, &texCube); in framebuffer_texture2d()
1202 ctx.glGenTextures(1, &tex2DMS); in framebuffer_texture2d()
1276 ctx.glGenTextures(1, &texBuf); in framebuffer_texture2d()
1352 ctx.glGenTextures (2, texture); in blit_framebuffer()
1558 ctx.glGenTextures (1, &tex3D); in framebuffer_texture_layer()
1559 ctx.glGenTextures (1, &tex2DArray); in framebuffer_texture_layer()
1560 ctx.glGenTextures (1, &tex2D); in framebuffer_texture_layer()
1636 ctx.glGenTextures (1, &tex2DMSArray); in framebuffer_texture_layer()
1637 ctx.glGenTextures (1, &texCubeArray); in framebuffer_texture_layer()
1638 ctx.glGenTextures (1, &texBuffer); in framebuffer_texture_layer()
1685 ctx.glGenTextures (1, &texture); in invalidate_framebuffer()
1734 ctx.glGenTextures (1, &texture); in invalidate_sub_framebuffer()
1866 ctx.glGenTextures (5, texture); in copy_image_sub_data()