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Lines Matching refs:getProgram

517 	ctx.glUseProgram(program.getProgram());  in get_uniformfv()
519 unif = ctx.glGetUniformLocation(program.getProgram(), "vUnif_vec4"); // vec4 in get_uniformfv()
542 ctx.glGetUniformfv (program.getProgram(), -1, &params[0]); in get_uniformfv()
555 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "vUnif_vec4"); in get_nuniformfv()
561 ctx.glUseProgram(program.getProgram()); in get_nuniformfv()
587 ctx.glGetnUniformfv(program.getProgram(), -1, bufferSize, &params[0]); in get_nuniformfv()
592 ctx.glGetnUniformfv(program.getProgram(), unif, 0, &params[0]); in get_nuniformfv()
603 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_ivec4"); in get_uniformiv()
608 ctx.glUseProgram(program.getProgram()); in get_uniformiv()
632 ctx.glGetUniformiv (program.getProgram(), -1, &params[0]); in get_uniformiv()
645 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_ivec4"); in get_nuniformiv()
651 ctx.glUseProgram(program.getProgram()); in get_nuniformiv()
677 ctx.glGetnUniformiv(program.getProgram(), -1, bufferSize, &params[0]); in get_nuniformiv()
682 ctx.glGetnUniformiv(program.getProgram(), unif, - 1, &params[0]); in get_nuniformiv()
693 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_uvec4"); in get_uniformuiv()
698 ctx.glUseProgram(program.getProgram()); in get_uniformuiv()
722 ctx.glGetUniformuiv (program.getProgram(), -1, &params[0]); in get_uniformuiv()
735 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_ivec4"); in get_nuniformuiv()
741 ctx.glUseProgram(program.getProgram()); in get_nuniformuiv()
767 ctx.glGetnUniformuiv(program.getProgram(), -1, bufferSize, &params[0]); in get_nuniformuiv()
772 ctx.glGetnUniformuiv(program.getProgram(), unif, -1, &params[0]); in get_nuniformuiv()
786 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in get_active_uniform()
800 ctx.glUseProgram(program.getProgram()); in get_active_uniform()
801 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); in get_active_uniform()
806 ctx.glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); in get_active_uniform()
822 ctx.glUseProgram(program.getProgram()); in get_active_uniformsiv()
824 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in get_active_uniformsiv()
846 …ctx.glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUni… in get_active_uniformsiv()
852 ctx.glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst); in get_active_uniformsiv()
867 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_active_uniform_blockiv()
882 ctx.glUseProgram(program.getProgram()); in get_active_uniform_blockiv()
884 …ctx.glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &pa… in get_active_uniform_blockiv()
889 ctx.glGetActiveUniformBlockiv(program.getProgram(), 0, -1, &params); in get_active_uniform_blockiv()
906 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_active_uniform_block_name()
921 ctx.glUseProgram(program.getProgram()); in get_active_uniform_block_name()
923 …ctx.glGetActiveUniformBlockName(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockNam… in get_active_uniform_block_name()
942 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes); in get_active_attrib()
945 ctx.glUseProgram(program.getProgram()); in get_active_attrib()
958 …ctx.glGetActiveAttrib(program.getProgram(), numActiveAttributes, (int)sizeof(name), &length, &size… in get_active_attrib()
963 ctx.glGetActiveAttrib(program.getProgram(), 0, -1, &length, &size, &type, &name[0]); in get_active_attrib()
980 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in get_uniform_indices()