Lines Matching refs:glGenTextures
107 ctx.glGenTextures(5, texture); in bindtexture()
938 ctx.glGenTextures (1, &texture); in copytexsubimage2d_invalid_target()
952 ctx.glGenTextures (1, &texture); in copytexsubimage2d_read_buffer_is_none()
968 ctx.glGenTextures (1, &texture); in copytexsubimage2d_texture_internalformat()
983 ctx.glGenTextures (2, &textures[0]); in copytexsubimage2d_neg_level()
1005 ctx.glGenTextures (2, &textures[0]); in copytexsubimage2d_max_level()
1032 ctx.glGenTextures (1, &texture); in copytexsubimage2d_neg_offset()
1051 ctx.glGenTextures (1, &texture); in copytexsubimage2d_invalid_offset()
1070 ctx.glGenTextures (1, &texture); in copytexsubimage2d_neg_width_height()
1093 ctx.glGenTextures (2, texture); in copytexsubimage2d_incomplete_framebuffer()
1137 ctx.glGenTextures(1, &texture); in deletetextures()
1156 ctx.glGenTextures(2, texture); in generatemipmap()
1213 ctx.glGenTextures(-1, 0); in gentextures()
1523 ctx.glGenTextures (1, &texture); in teximage2d_invalid_buffer_target()
1556 ctx.glGenTextures (1, &texture); in texsubimage2d()
1597 ctx.glGenTextures (2, &textures[0]); in texsubimage2d_neg_level()
1623 ctx.glGenTextures (2, &textures[0]); in texsubimage2d_max_level()
1651 ctx.glGenTextures(1, &texture); in texsubimage2d_neg_offset()
1671 ctx.glGenTextures (1, &texture); in texsubimage2d_invalid_offset()
1691 ctx.glGenTextures (1, &texture); in texsubimage2d_neg_width_height()
1714 ctx.glGenTextures (1, &texture); in texsubimage2d_invalid_buffer_target()
1757 ctx.glGenTextures(1, &texture); in texparameteri()
1878 ctx.glGenTextures(1, &texture); in texparameterf()
2000 ctx.glGenTextures(1, &texture); in texparameteriv()
2116 ctx.glGenTextures(1, &texture); in texparameterfv()
2449 ctx.glGenTextures (1, &texture); in compressedtexsubimage2d()
2484 ctx.glGenTextures (2, &textures[0]); in compressedtexsubimage2d_neg_level()
2510 ctx.glGenTextures (2, &textures[0]); in compressedtexsubimage2d_max_level()
2538 ctx.glGenTextures(1, &texture); in compressedtexsubimage2d_neg_offset()
2562 ctx.glGenTextures (1, &texture); in compressedtexsubimage2d_invalid_offset()
2583 ctx.glGenTextures (1, &texture); in compressedtexsubimage2d_neg_width_height()
2603 ctx.glGenTextures (1, &texture); in compressedtexsubimage2d_invalid_size()
2625 ctx.glGenTextures (1, &texture); in compressedtexsubimage2d_invalid_buffer_target()
2839 ctx.glGenTextures (1, &texture); in teximage3d_invalid_buffer_target()
2874 ctx.glGenTextures (1, &texture); in texsubimage3d()
2915 ctx.glGenTextures (3, &textures[0]); in texsubimage3d_neg_level()
2946 ctx.glGenTextures (2, &textures[0]); in texsubimage3d_max_level()
2972 ctx.glGenTextures (3, &textures[0]); in texsubimage3d_neg_offset()
3021 ctx.glGenTextures (1, &texture); in texsubimage3d_invalid_offset()
3077 ctx.glGenTextures (1, &texture); in texsubimage3d_invalid_buffer_target()
3120 ctx.glGenTextures (1, &texture); in copytexsubimage3d()
3135 ctx.glGenTextures(3, &textures[0]); in copytexsubimage3d_neg_level()
3169 ctx.glGenTextures(3, &textures[0]); in copytexsubimage3d_max_level()
3203 ctx.glGenTextures (1, &texture); in copytexsubimage3d_neg_offset()
3224 ctx.glGenTextures (1, &texture); in copytexsubimage3d_invalid_offset()
3249 ctx.glGenTextures (1, &texture); in copytexsubimage3d_neg_width_height()
3271 ctx.glGenTextures (2, texture); in copytexsubimage3d_incomplete_framebuffer()
3434 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d()
3474 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_neg_level()
3490 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_max_level()
3507 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_neg_offset()
3529 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_invalid_offset()
3552 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_neg_width_height_depth()
3574 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_invalid_size()
3597 ctx.glGenTextures (1, &texture); in compressedtexsubimage3d_invalid_buffer_target()
3629 ctx.glGenTextures(2, textures); in texstorage2d()
3692 ctx.glGenTextures(2, textures); in texstorage2d_invalid_binding()
3728 ctx.glGenTextures(2, textures); in texstorage2d_invalid_levels()
3771 ctx.glGenTextures(2, textures); in texstorage3d()
3837 ctx.glGenTextures (2, textures); in texstorage3d_invalid_binding()
3872 ctx.glGenTextures(2, textures); in texstorage3d_invalid_levels()
3921 ctx.glGenTextures(1, &texture); in srgb_decode_texparameteri()
3940 ctx.glGenTextures(1, &texture); in srgb_decode_texparameterf()
3959 ctx.glGenTextures(1, &texture); in srgb_decode_texparameteriv()
3979 ctx.glGenTextures(1, &texture); in srgb_decode_texparameterfv()
4002 ctx.glGenTextures(1, &texture); in srgb_decode_texparameterIiv()
4026 ctx.glGenTextures(1, &texture); in srgb_decode_texparameterIuiv()