Lines Matching refs:addShader
731 …ProgramInterfaceDefinition::Shader* shader = program->addShader(shaderDef->m_type, shaderDef->m_v… in generateProgramDefinitionFromResource()
745 …ProgramInterfaceDefinition::Shader* shader = program->addShader((glu::ShaderType)shaderType, shade… in generateProgramDefinitionFromResource()
811 program->addShader(shaderDef->m_type, shaderDef->m_version); in generateProgramDefinitionFromResource()
821 program->addShader((glu::ShaderType)shaderType, shaderDef->m_version); in generateProgramDefinitionFromResource()
1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()
2733 …m_program->addShader((glu::ShaderType)shaderType, glslVersion)->getDefaultBlock().variables.push_b… in init()
2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init()
2903 …m_program->addShader(shaderType, glslVersion)->getDefaultBlock().variables.push_back(targetDeclArr… in init()
2907 m_program->addShader(shaderType, glslVersion)->getDefaultBlock().variables.push_back(targetDecl); in init()
2915 …ProgramInterfaceDefinition::Shader* vertex = m_program->addShader(glu::SHADERTYPE_VERTEX, glslVer… in init()
2916 …ProgramInterfaceDefinition::Shader* fragment = m_program->addShader(glu::SHADERTYPE_FRAGMENT, glsl… in init()
2942 …ProgramInterfaceDefinition::Shader* tessCtrl = m_program->addShader(glu::SHADERTYPE_TESSELLATION_C… in init()
2943 …ProgramInterfaceDefinition::Shader* tessEval = m_program->addShader(glu::SHADERTYPE_TESSELLATION_E… in init()
2970 …ProgramInterfaceDefinition::Shader* geometry = m_program->addShader(glu::SHADERTYPE_GEOMETRY, glsl… in init()