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Lines Matching refs:getHandle

419 	deUint32	getHandle			(void) const;
479 gl.bindTexture(this->getGLTargetType(), this->getHandle()); in setParameters()
495 gl.bindTexture(this->getGLTargetType(), this->getHandle()); in setDecode()
530 deUint32 SRGBTestTexture::getHandle (void) const in getHandle() function in deqp::gles31::Functional::__anon50e136330111::SRGBTestTexture
565 gl.bindTexture(this->getGLTargetType(), this->getHandle()); in setColor()
592 deUint32 getHandle (void) const;
644 gl.getProgramiv(this->getHandle(), GL_ACTIVE_UNIFORM_MAX_LENGTH, &maxLen); in SRGBTestProgram()
645 gl.getProgramiv(this->getHandle(), GL_ACTIVE_UNIFORMS, &activeUniforms); in SRGBTestProgram()
650 gl.getActiveUniform(this->getHandle(), idx, maxLen, NULL, &size, &type, &uniformName[0]); in SRGBTestProgram()
651 location = gl.getUniformLocation(this->getHandle(), &uniformName[0]); in SRGBTestProgram()
714 glw::GLuint SRGBTestProgram::getHandle (void) const in getHandle() function in deqp::gles31::Functional::__anon50e136330111::SRGBTestProgram
1243 gl.useProgram(m_shaderProgramList[0]->getHandle()); in render()
1248 …urceList[textureSourceIdx]->getGLTargetType(), m_textureSourceList[textureSourceIdx]->getHandle()); in render()
1249 …glw::GLuint samplerUniformLocationID = gl.getUniformLocation(m_shaderProgramList[0]->getHandle(), … in render()
1665 gl.useProgram(m_shaderProgramList[programIdx]->getHandle()); in render()
1672 …urceList[textureSourceIdx]->getGLTargetType(), m_textureSourceList[textureSourceIdx]->getHandle()); in render()
1673 …formLocationID = gl.getUniformLocation(m_shaderProgramList[programIdx]->getHandle(), (std::string(… in render()