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Lines Matching refs:indentationDepth

5585 …typedef string (*BasicTypeVisitFunc)(const string& name, glu::DataType type, int indentationDepth)…
5596 int indentationDepth,
5598 virtual string glslTraverseBasicType (int indentationDepth,
5618 …string glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVisitFun…
5619 string glslTraverseBasicType (int indentationDepth, BasicTypeVisitFunc) const;
5649 …string glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVisitFun…
5650 string glslTraverseBasicType (int indentationDepth, BasicTypeVisitFunc) const;
5663 int indentationDepth,
5666 …string glslAssignBasicTypeObject (const string& name, glu::DataType, int indentationDepth);
5667 … string glslCheckBasicTypeObject (const string& name, glu::DataType, int indentationDepth);
5713 int indentationDepth, in glslTraverseBasicTypes() argument
5717 return visit(rootName, rootType.getBasicType(), indentationDepth); in glslTraverseBasicTypes()
5720 const string indentation = string(indentationDepth, '\t'); in glslTraverseBasicTypes()
5725 …+ loopIndexName + "]", rootType.getElementType(), arrayNestingDepth+1, indentationDepth+1, visit) + in glslTraverseBasicTypes()
5737 …s(rootName + "." + member.getName(), member.getType(), arrayNestingDepth, indentationDepth, visit); in glslTraverseBasicTypes()
5789 …se::Variable::glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVis… in glslTraverseBasicTypeArray() argument
5797 return UserDefinedIOCase::glslTraverseBasicTypes(traversedName, type, 0, indentationDepth, visit); in glslTraverseBasicTypeArray()
5800 string UserDefinedIOCase::Variable::glslTraverseBasicType (int indentationDepth, BasicTypeVisitFunc… in glslTraverseBasicType() argument
5804 return UserDefinedIOCase::glslTraverseBasicTypes(m_name, m_type, 0, indentationDepth, visit); in glslTraverseBasicType()
5807 …ase::IOBlock::glslTraverseBasicTypeArray (int numArrayElements, int indentationDepth, BasicTypeVis… in glslTraverseBasicTypeArray() argument
5811 const string indentation = string(indentationDepth, '\t'); in glslTraverseBasicTypeArray()
5815 …es(m_interfaceName + "[i0]." + m_members[i].name, m_members[i].type, 1, indentationDepth+1, visit); in glslTraverseBasicTypeArray()
5823 …aceName + "[gl_InvocationID]." + m_members[i].name, m_members[i].type, 0, indentationDepth, visit); in glslTraverseBasicTypeArray()
5829 string UserDefinedIOCase::IOBlock::glslTraverseBasicType (int indentationDepth, BasicTypeVisitFunc … in glslTraverseBasicType() argument
5833 …sicTypes(m_interfaceName + "." + m_members[i].name, m_members[i].type, 0, indentationDepth, visit); in glslTraverseBasicType()
5890 …nedIOCase::glslAssignBasicTypeObject (const string& name, glu::DataType type, int indentationDepth) in glslAssignBasicTypeObject() argument
5893 const string indentation = string(indentationDepth, '\t'); in glslAssignBasicTypeObject()
5911 …inedIOCase::glslCheckBasicTypeObject (const string& name, glu::DataType type, int indentationDepth) in glslCheckBasicTypeObject() argument
5914 const string indentation = string(indentationDepth, '\t'); in glslCheckBasicTypeObject()