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Lines Matching refs:levelNdx

378 	for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++)  in swizzleTexture()  local
380 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
382 dst.allocLevel(levelNdx); in swizzleTexture()
383 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
390 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
392 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
394 dst.allocLevel(levelNdx); in swizzleTexture()
395 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
405 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
407 if (src.isLevelEmpty(face, levelNdx)) in swizzleTexture()
409 dst.allocLevel(face, levelNdx); in swizzleTexture()
410 swizzlePixels(dst.getLevelFace(levelNdx, face), src.getLevelFace(levelNdx, face), swizzle); in swizzleTexture()
1703 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1705 refTexture.allocLevel(levelNdx); in createAndUploadTexture()
1706 const PixelBufferAccess& level = refTexture.getLevel(levelNdx); in createAndUploadTexture()
1708 …tLog::Image("InputTextureLevel" + de::toString(levelNdx), "Input texture, level " + de::toString(l… in createAndUploadTexture()
1830 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1832 refTexture.allocLevel(levelNdx); in createAndUploadTexture()
1833 const PixelBufferAccess& level = refTexture.getLevel(levelNdx); in createAndUploadTexture()
1836 log << TestLog::ImageSet("InputTextureLevel", "Input texture, level " + de::toString(levelNdx)); in createAndUploadTexture()
1966 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1968 …g::ImageSet("InputTextureLevel" + de::toString(levelNdx), "Input texture, level " + de::toString(l… in createAndUploadTexture()
1973 refTexture.allocLevel(cubeFace, levelNdx); in createAndUploadTexture()
1974 const PixelBufferAccess& levelFace = refTexture.getLevelFace(levelNdx, cubeFace); in createAndUploadTexture()
1977 …m_testCtx.getLog() << TestLog::Image("InputTextureLevel" + de::toString(levelNdx) + "Face" + de::t… in createAndUploadTexture()
1983 …<< TestLog::Message << "Note: texture level's size is " << refTexture.getLevelFace(levelNdx, tcu::… in createAndUploadTexture()