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Lines Matching refs:allOk

733 	bool allOk = true;  in applyTextureGenerationSpec()  local
810 allOk = false; in applyTextureGenerationSpec()
815 return allOk; in applyTextureGenerationSpec()
1057 bool allOk = true; in checkTextureState() local
1064allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1073allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1077 return allOk; in checkTextureState()
1093 bool allOk = true; in checkTextureState() local
1100allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1109allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1113 return allOk; in checkTextureState()
1130 bool allOk = true; in checkTextureState() local
1137allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1146allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1150 return allOk; in checkTextureState()
1170 bool allOk = true; in checkTextureState() local
1177allOk &= verifyTextureLevelParameterInternalFormatAnyOf(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1186allOk &= verifyTextureLevelParameterInternalFormatEqual(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1190 return allOk; in checkTextureState()
1220 bool allOk = true; in checkTextureState() local
1224 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, 0, m_type); in checkTextureState()
1233allOk &= verifyTextureLevelParameterGreaterOrEqual(gl, spec.queryTarget, queryLevel, m_pname, refV… in checkTextureState()
1237 return allOk; in checkTextureState()
1342 bool allOk = true; in checkTextureState() local
1346 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, GL_NONE, m_type); in checkTextureState()
1355allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, m_pname, refValue, m_t… in checkTextureState()
1359 return allOk; in checkTextureState()
1473 bool allOk = true; in checkTextureState() local
1477allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_COMPRESSED, 0, m_typ… in checkTextureState()
1486allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_COMPRESSED,… in checkTextureState()
1490 return allOk; in checkTextureState()
1518 bool allOk = true; in checkTextureState() local
1522allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1526allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1529 return allOk; in checkTextureState()
1557 bool allOk = true; in checkTextureState() local
1561allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, 0, m_… in checkTextureState()
1567allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, refVa… in checkTextureState()
1570 return allOk; in checkTextureState()
1598 bool allOk = true; in checkTextureState() local
1602allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, 0, m_ty… in checkTextureState()
1608allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, refValu… in checkTextureState()
1611 return allOk; in checkTextureState()