Lines Matching refs:allOk
733 bool allOk = true; in applyTextureGenerationSpec() local
810 allOk = false; in applyTextureGenerationSpec()
815 return allOk; in applyTextureGenerationSpec()
1057 bool allOk = true; in checkTextureState() local
1064 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1073 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_WIDTH, refV… in checkTextureState()
1077 return allOk; in checkTextureState()
1093 bool allOk = true; in checkTextureState() local
1100 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1109 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_HEIGHT, ref… in checkTextureState()
1113 return allOk; in checkTextureState()
1130 bool allOk = true; in checkTextureState() local
1137 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1146 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1150 return allOk; in checkTextureState()
1170 bool allOk = true; in checkTextureState() local
1177 …allOk &= verifyTextureLevelParameterInternalFormatAnyOf(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1186 …allOk &= verifyTextureLevelParameterInternalFormatEqual(gl, spec.queryTarget, queryLevel, GL_TEXTU… in checkTextureState()
1190 return allOk; in checkTextureState()
1220 bool allOk = true; in checkTextureState() local
1224 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, 0, m_type); in checkTextureState()
1233 …allOk &= verifyTextureLevelParameterGreaterOrEqual(gl, spec.queryTarget, queryLevel, m_pname, refV… in checkTextureState()
1237 return allOk; in checkTextureState()
1342 bool allOk = true; in checkTextureState() local
1346 allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, m_pname, GL_NONE, m_type); in checkTextureState()
1355 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, m_pname, refValue, m_t… in checkTextureState()
1359 return allOk; in checkTextureState()
1473 bool allOk = true; in checkTextureState() local
1477 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_COMPRESSED, 0, m_typ… in checkTextureState()
1486 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_COMPRESSED,… in checkTextureState()
1490 return allOk; in checkTextureState()
1518 bool allOk = true; in checkTextureState() local
1522 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1526 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_DATA_STORE_BI… in checkTextureState()
1529 return allOk; in checkTextureState()
1557 bool allOk = true; in checkTextureState() local
1561 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, 0, m_… in checkTextureState()
1567 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_OFFSET, refVa… in checkTextureState()
1570 return allOk; in checkTextureState()
1598 bool allOk = true; in checkTextureState() local
1602 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, 0, m_ty… in checkTextureState()
1608 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_BUFFER_SIZE, refValu… in checkTextureState()
1611 return allOk; in checkTextureState()